Commit Graph

47 Commits

Author SHA1 Message Date
Nick Fisher
141827c59c use opaque CameraPtr to set camera matrices/properties/etc 2024-09-11 23:05:40 +08:00
Nick Fisher
6aadbbc3d0 remove update_viewport_and_camera_projection_ffi 2024-09-11 23:04:27 +08:00
Nick Fisher
f5de4349bf add createGeometryWithNormals to SceneManager 2024-09-11 18:09:42 +08:00
Nick Fisher
33f2c5fbf7 add normals to CustomGeometry implementation 2024-09-11 18:08:48 +08:00
Nick Fisher
b827a2142b HighlightOverlay fixes 2024-09-11 18:08:13 +08:00
Nick Fisher
9077632d1b add create_geometry_with_normals method 2024-09-11 18:07:07 +08:00
Nick Fisher
77dbb574c7 add create_geometry_with_normals_ffi method, switch load_glb_from_buffer type to uint8_t for Dart leaf compat and add keepData param 2024-09-11 18:06:31 +08:00
Nick Fisher
81c27dde9f feat: parent the cloned entity instance when setting stencil highlight 2024-09-08 13:55:25 +08:00
Nick Fisher
5c4d5d4b9d feat: add getAncestor method 2024-09-08 13:52:04 +08:00
Nick Fisher
ee24fca20e feat: move createGeometry to SceneManager, add queueRelativePositionUpdateFromViewportVector and removeStencilHighlight 2024-09-07 18:00:50 +08:00
Nick Fisher
a00fdbe042 chore: remove createGeometry method from FilamentViewer, set default view blend mode 2024-09-07 17:59:55 +08:00
Nick Fisher
c2eb28a8f5 fix: properly destroy entities/material/etc in Gizmo on destruction, remove custom scene creation logic 2024-09-07 17:59:03 +08:00
Nick Fisher
4c6c20f3de feat: move HighlightOverlay to nested class, move createGeometry to SceneManager, add queueRelativePositionUpdateFromViewportVector 2024-09-07 17:57:38 +08:00
Nick Fisher
6ec84b6249 fix: add Fence to capture() and set stencil buffer by default 2024-09-06 13:03:51 +08:00
Nick Fisher
9c5156e41a feat: add flag for keepData for gltf instancing, add highlightScene, add stencilHighlight method 2024-09-06 12:36:16 +08:00
Nick Fisher
2284d9d081 feat: grid uses own material 2024-09-05 22:20:27 +08:00
Nick Fisher
cf61369a8d chore: clean up old commented code 2024-09-05 22:20:11 +08:00
Nick Fisher
80d5b1d23f feat: expose setLightDirection and setLightPosition 2024-09-05 22:18:54 +08:00
Nick Fisher
683105c4f7 fix: emscripten export visibility for add_light 2024-09-05 17:42:17 +08:00
Nick Fisher
6f2331582c chore: use float instead of float32_t in FilamentViewer 2024-09-05 17:41:55 +08:00
Nick Fisher
f0f97e310c chore: add nested PickCallbackHandler to Gizmo 2024-09-05 17:41:24 +08:00
Nick Fisher
85116f43a2 feat: remove gizmo view references, exclude gizmo entities from picking, add createIbl 2024-08-27 21:47:56 +08:00
Nick Fisher
375e1cc887 fix: add more nan checks for gizmo manipulation 2024-08-27 21:46:21 +08:00
Nick Fisher
78dcbc8bb9 feat: expose API methods for create_ibl, pick/set gizmo visibility 2024-08-27 21:45:49 +08:00
Nick Fisher
a3f7b98bf7 feat: create transparent overlay for gizmo for easier picking 2024-08-27 21:45:19 +08:00
Nick Fisher
0e3b014c2c feat: rescale gizmo based on distance from camera 2024-08-27 16:50:54 +08:00
Nick Fisher
10db8c39f3 fix: add check for nan NDC coordinates for viewport translation 2024-08-25 21:54:08 +08:00
Nick Fisher
3cc876f972 feat: layers, grid 2024-08-24 16:18:23 +08:00
Nick Fisher
11756fcedd feat: ignore grid overlay and gizmo center when picking, implement highlighting 2024-08-24 16:17:34 +08:00
Nick Fisher
2e1f2cd56d feat: SceneManager updates (setLayer, add grid, queueRelativePositionUpdateWorld 2024-08-24 16:02:54 +08:00
Nick Fisher
5a3517f953 add grid overlay 2024-08-24 15:59:04 +08:00
Nick Fisher
731c4981c9 use inactive/active color gizmo 2024-08-24 15:58:49 +08:00
Nick Fisher
8f20a8a859 chore: don't use shader to overlay gizmo 2024-08-24 15:21:36 +08:00
Nick Fisher
7693a0fe14 feat: re-implement (native) Gizmo class, expose preserveScaling parameter for setParent, add methods for getting viewport bounding box from renderable entity 2024-08-22 18:04:06 +08:00
Nick Fisher
98c3676fdf fix: (web) add emscripten guards for flushAndWait call when swapchain destroyed 2024-08-21 17:18:37 +08:00
Nick Fisher
d868fd6970 feat: add capture() function and expose viewportDimensions on ThermionViewer (allows easier saving of captured images to PNG) 2024-08-21 14:33:48 +08:00
Nick Fisher
16c6203b97 feat: add startOffset parameter to gltf playAnimation 2024-07-29 16:13:45 +08:00
Nick Fisher
41bf9ededa feat: add clearMorphAnimationData function 2024-07-23 09:38:26 +08:00
Nick Fisher
c7a0b2f5cc fix: defer creating image entity/material/etc until actually requested
feat: expose shadow options
2024-07-02 16:17:36 +08:00
Nick Fisher
81be5e25f7 fix: revert to std::thread (pthreads not easily available on Windows) 2024-06-26 01:50:22 +10:00
Nick Fisher
846f45bb63 don't destroy dummy image texture if clearBackgroundImage has been called without setBackgroundImage having been called first 2024-06-19 16:38:14 +08:00
Nick Fisher
7dc0e91e6b fix RenderLoop to use (C) ResourceLoaderWrapper and destroy RL when viewer is destroyed 2024-06-19 13:16:33 +08:00
Nick Fisher
49b8e7023b free all resources in FilamentViewer destructor 2024-06-19 13:15:36 +08:00
Nick Fisher
a455e4f88a construct (C++) ResourceLoaderWrapperImpl from (C) ResourceLoaderWrapper 2024-06-19 13:13:36 +08:00
Nick Fisher
3785580b01 free all resources in SceneManager 2024-06-19 13:12:28 +08:00
Nick Fisher
dc0c855135 documentation & further renaming 2024-06-16 13:22:27 +08:00
Nick Fisher
fe62a70e29 renaming to Thermion 2024-06-16 13:22:22 +08:00