Nick Fisher
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141827c59c
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use opaque CameraPtr to set camera matrices/properties/etc
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2024-09-11 23:05:40 +08:00 |
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Nick Fisher
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6aadbbc3d0
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remove update_viewport_and_camera_projection_ffi
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2024-09-11 23:04:27 +08:00 |
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Nick Fisher
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f5de4349bf
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add createGeometryWithNormals to SceneManager
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2024-09-11 18:09:42 +08:00 |
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Nick Fisher
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33f2c5fbf7
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add normals to CustomGeometry implementation
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2024-09-11 18:08:48 +08:00 |
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Nick Fisher
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b827a2142b
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HighlightOverlay fixes
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2024-09-11 18:08:13 +08:00 |
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Nick Fisher
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9077632d1b
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add create_geometry_with_normals method
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2024-09-11 18:07:07 +08:00 |
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Nick Fisher
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77dbb574c7
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add create_geometry_with_normals_ffi method, switch load_glb_from_buffer type to uint8_t for Dart leaf compat and add keepData param
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2024-09-11 18:06:31 +08:00 |
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Nick Fisher
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81c27dde9f
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feat: parent the cloned entity instance when setting stencil highlight
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2024-09-08 13:55:25 +08:00 |
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Nick Fisher
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5c4d5d4b9d
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feat: add getAncestor method
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2024-09-08 13:52:04 +08:00 |
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Nick Fisher
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ee24fca20e
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feat: move createGeometry to SceneManager, add queueRelativePositionUpdateFromViewportVector and removeStencilHighlight
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2024-09-07 18:00:50 +08:00 |
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Nick Fisher
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a00fdbe042
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chore: remove createGeometry method from FilamentViewer, set default view blend mode
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2024-09-07 17:59:55 +08:00 |
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Nick Fisher
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c2eb28a8f5
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fix: properly destroy entities/material/etc in Gizmo on destruction, remove custom scene creation logic
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2024-09-07 17:59:03 +08:00 |
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Nick Fisher
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4c6c20f3de
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feat: move HighlightOverlay to nested class, move createGeometry to SceneManager, add queueRelativePositionUpdateFromViewportVector
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2024-09-07 17:57:38 +08:00 |
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Nick Fisher
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6ec84b6249
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fix: add Fence to capture() and set stencil buffer by default
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2024-09-06 13:03:51 +08:00 |
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Nick Fisher
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9c5156e41a
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feat: add flag for keepData for gltf instancing, add highlightScene, add stencilHighlight method
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2024-09-06 12:36:16 +08:00 |
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Nick Fisher
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2284d9d081
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feat: grid uses own material
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2024-09-05 22:20:27 +08:00 |
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Nick Fisher
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cf61369a8d
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chore: clean up old commented code
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2024-09-05 22:20:11 +08:00 |
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Nick Fisher
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80d5b1d23f
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feat: expose setLightDirection and setLightPosition
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2024-09-05 22:18:54 +08:00 |
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Nick Fisher
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683105c4f7
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fix: emscripten export visibility for add_light
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2024-09-05 17:42:17 +08:00 |
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Nick Fisher
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6f2331582c
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chore: use float instead of float32_t in FilamentViewer
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2024-09-05 17:41:55 +08:00 |
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Nick Fisher
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f0f97e310c
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chore: add nested PickCallbackHandler to Gizmo
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2024-09-05 17:41:24 +08:00 |
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Nick Fisher
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85116f43a2
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feat: remove gizmo view references, exclude gizmo entities from picking, add createIbl
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2024-08-27 21:47:56 +08:00 |
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Nick Fisher
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375e1cc887
|
fix: add more nan checks for gizmo manipulation
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2024-08-27 21:46:21 +08:00 |
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Nick Fisher
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78dcbc8bb9
|
feat: expose API methods for create_ibl, pick/set gizmo visibility
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2024-08-27 21:45:49 +08:00 |
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Nick Fisher
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a3f7b98bf7
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feat: create transparent overlay for gizmo for easier picking
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2024-08-27 21:45:19 +08:00 |
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Nick Fisher
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0e3b014c2c
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feat: rescale gizmo based on distance from camera
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2024-08-27 16:50:54 +08:00 |
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Nick Fisher
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10db8c39f3
|
fix: add check for nan NDC coordinates for viewport translation
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2024-08-25 21:54:08 +08:00 |
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Nick Fisher
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3cc876f972
|
feat: layers, grid
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2024-08-24 16:18:23 +08:00 |
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Nick Fisher
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11756fcedd
|
feat: ignore grid overlay and gizmo center when picking, implement highlighting
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2024-08-24 16:17:34 +08:00 |
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Nick Fisher
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2e1f2cd56d
|
feat: SceneManager updates (setLayer, add grid, queueRelativePositionUpdateWorld
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2024-08-24 16:02:54 +08:00 |
|
Nick Fisher
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5a3517f953
|
add grid overlay
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2024-08-24 15:59:04 +08:00 |
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Nick Fisher
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731c4981c9
|
use inactive/active color gizmo
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2024-08-24 15:58:49 +08:00 |
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Nick Fisher
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8f20a8a859
|
chore: don't use shader to overlay gizmo
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2024-08-24 15:21:36 +08:00 |
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Nick Fisher
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7693a0fe14
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feat: re-implement (native) Gizmo class, expose preserveScaling parameter for setParent, add methods for getting viewport bounding box from renderable entity
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2024-08-22 18:04:06 +08:00 |
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Nick Fisher
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98c3676fdf
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fix: (web) add emscripten guards for flushAndWait call when swapchain destroyed
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2024-08-21 17:18:37 +08:00 |
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Nick Fisher
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d868fd6970
|
feat: add capture() function and expose viewportDimensions on ThermionViewer (allows easier saving of captured images to PNG)
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2024-08-21 14:33:48 +08:00 |
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Nick Fisher
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16c6203b97
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feat: add startOffset parameter to gltf playAnimation
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2024-07-29 16:13:45 +08:00 |
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Nick Fisher
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41bf9ededa
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feat: add clearMorphAnimationData function
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2024-07-23 09:38:26 +08:00 |
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Nick Fisher
|
c7a0b2f5cc
|
fix: defer creating image entity/material/etc until actually requested
feat: expose shadow options
|
2024-07-02 16:17:36 +08:00 |
|
Nick Fisher
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81be5e25f7
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fix: revert to std::thread (pthreads not easily available on Windows)
|
2024-06-26 01:50:22 +10:00 |
|
Nick Fisher
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846f45bb63
|
don't destroy dummy image texture if clearBackgroundImage has been called without setBackgroundImage having been called first
|
2024-06-19 16:38:14 +08:00 |
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Nick Fisher
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7dc0e91e6b
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fix RenderLoop to use (C) ResourceLoaderWrapper and destroy RL when viewer is destroyed
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2024-06-19 13:16:33 +08:00 |
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Nick Fisher
|
49b8e7023b
|
free all resources in FilamentViewer destructor
|
2024-06-19 13:15:36 +08:00 |
|
Nick Fisher
|
a455e4f88a
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construct (C++) ResourceLoaderWrapperImpl from (C) ResourceLoaderWrapper
|
2024-06-19 13:13:36 +08:00 |
|
Nick Fisher
|
3785580b01
|
free all resources in SceneManager
|
2024-06-19 13:12:28 +08:00 |
|
Nick Fisher
|
dc0c855135
|
documentation & further renaming
|
2024-06-16 13:22:27 +08:00 |
|
Nick Fisher
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fe62a70e29
|
renaming to Thermion
|
2024-06-16 13:22:22 +08:00 |
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