Commit Graph

2504 Commits

Author SHA1 Message Date
Nick Fisher
74ee35bfcd use render thread methods for Texture/Image/TextureSampler 2025-03-07 14:52:45 +08:00
Nick Fisher
2915655695 remove superseded destroyTexture method (call texture.dispose() instead) 2025-03-05 17:32:48 +08:00
Nick Fisher
5b80dd3a3d bounding box geometry doesn't cast/receive shadows 2025-03-05 14:57:20 +08:00
Nick Fisher
593bca3365 feat: expose setCastShadows/setReceiveShadows 2025-03-05 14:47:55 +08:00
Nick Fisher
cca9fba79f add setImage method to set texture image directly from buffer 2025-03-04 18:17:17 +08:00
Nick Fisher
a245cf2915 add bitmap conversion to utils 2025-03-04 18:16:49 +08:00
Nick Fisher
15134c335b hide Texture import inside ThermionTextureWidget to avoid clash 2025-03-04 18:16:36 +08:00
Nick Fisher
85215f6760 flip UV coords for capture material 2025-03-04 18:16:13 +08:00
Nick Fisher
9abb192148 add setImage method to set texture image directly from buffer 2025-03-04 18:15:54 +08:00
Nick Fisher
f7fa02180a add bitmap conversion to utils 2025-03-04 18:15:30 +08:00
Nick Fisher
fc7f5d7b93 create material for texture baking
textures can now be created manually and are no longer tracked by SceneManager (and therefore require manual tracking/disposal)
2025-03-04 14:52:48 +08:00
Nick Fisher
5dca42c3c1 remove unused postprocess material 2025-03-04 14:38:05 +08:00
Nick Fisher
665c2fb39d update projection test 2025-03-04 14:37:13 +08:00
Nick Fisher
3ac79b2080 initial projection material 2025-03-03 16:11:12 +08:00
Nick Fisher
8d52690c97 fix texture/material methods 2025-03-03 15:52:03 +08:00
Nick Fisher
2a8931e1ac add TTexture bindings with TextureFormat, PixelDataType and PixelDataFormat enums 2025-03-03 14:43:20 +08:00
Nick Fisher
94d77ff21b move Engine_ FFI methods to own header/source 2025-03-03 11:32:45 +08:00
Nick Fisher
7a707cda67 move Engine_ FFI methods to own header/source 2025-03-03 11:32:34 +08:00
Nick Fisher
8993d888b1 docstring 2025-03-01 17:23:06 +08:00
Nick Fisher
ffc256228a add fps counters and headroom 2025-03-01 13:02:05 +08:00
Nick Fisher
1b1de0b7c0 add Filament version to README 2025-03-01 12:29:38 +08:00
Nick Fisher
4c1480864e remove thermion_flutter_ffi from thermion_flutter pubspec 2025-03-01 12:29:15 +08:00
Nick Fisher
06cc114daa add geometry_combined lib to libs 2025-03-01 12:28:35 +08:00
Nick Fisher
1258751dda update bindings 2025-03-01 12:00:03 +08:00
Nick Fisher
67ca24a7d9 remove old ThermionDartRenderThreadApi.h 2025-03-01 11:59:52 +08:00
Nick Fisher
282ee6d103 cherry pick changes onto ThermionDartRenderThreadApi.h 2025-03-01 11:59:36 +08:00
Nick Fisher
bb5a8f495d enable GPU validation mode for camera_manipulation iOS project 2025-03-01 11:56:35 +08:00
Nick Fisher
c400ca3993 rename Android project and disable impeller for camera_manipulation 2025-03-01 11:56:35 +08:00
Nick Fisher
d7d7fa7c0b use scale directly for DelegateInputHandler 2025-03-01 11:56:34 +08:00
Nick Fisher
c1be084e3e update generated bindings 2025-03-01 11:56:14 +08:00
Nick Fisher
178e59a618 add enabled/strength params for bloom 2025-03-01 11:55:48 +08:00
Nick Fisher
7fe9c06a7f change setBloom docstring 2025-03-01 11:54:54 +08:00
Nick Fisher
0f4531d3d7 add enabled/strength params to setBloom, add setRenderQuality method 2025-03-01 11:54:29 +08:00
Nick Fisher
c5228dff7e add enabled/strength params to setBloom, add setRenderQuality method 2025-03-01 11:54:12 +08:00
Nick Fisher
7131e7ab86 add enabled/strength params for bloom 2025-03-01 11:53:40 +08:00
Nick Fisher
16ff7ef008 fix: rename msPerFrame property 2025-03-01 11:52:31 +08:00
Nick Fisher
a178035796 internal: set dynamicResolution enabled by default, set frameInterval properly, set bloom disabled by default 2025-03-01 11:52:19 +08:00
Nick Fisher
61abed2fb7 internal: use msPerFrame to control render timing 2025-03-01 11:50:43 +08:00
Nick Fisher
30060578ef chore(release): publish packages
- thermion_dart@0.2.1-dev.20.0
 - thermion_flutter@0.2.1-dev.20.0
 - thermion_flutter_platform_interface@0.2.1-dev.20.0
 - thermion_flutter_ffi@0.2.1-dev.20.0
 - thermion_flutter_web@0.2.0+11
2025-03-01 11:50:41 +08:00
Nick Fisher
2c2beb0e76 internal: add missing Mutex.h header 2025-01-09 09:50:03 +08:00
Nick Fisher
2b864f6f44 example: fix android release build for camera_manipulation 2025-01-08 17:18:27 +08:00
Nick Fisher
0b1da2a15d feat!: use raw pointer scale (>1 meaning zoom in, <1 meaning zoom out) rather than binary -1/1 for DelegateInputHandler 2025-01-08 11:39:40 +08:00
Nick Fisher
ad70ef1461 fix: only use Windows-style ndkRoot when building on Windows 2025-01-08 11:39:34 +08:00
Nick Fisher
6f110a56dd internal: add Gizmo material to Makefile 2025-01-08 09:35:27 +08:00
Nick Fisher
0e5253f7b3 internal: store bounding box with SceneAsset rather than recalculating from renderables 2025-01-07 12:02:44 +08:00
Nick Fisher
124eed0264 fix: don't return entity from SceneManager_addLightRenderThread 2025-01-07 08:43:36 +08:00
Nick Fisher
9a055174e6 fix: return light entity from SceneManager 2025-01-07 08:43:06 +08:00
Nick Fisher
3a231697e5 test: add more tests 2025-01-07 08:42:24 +08:00
Nick Fisher
3e74c8faea internal: regenerate bindings 2025-01-07 08:40:51 +08:00
Nick Fisher
18b0bf19b9 internal: recompile materials 2025-01-07 08:40:51 +08:00