Commit Graph

193 Commits

Author SHA1 Message Date
Nick Fisher
74ee35bfcd use render thread methods for Texture/Image/TextureSampler 2025-03-07 14:52:45 +08:00
Nick Fisher
5b80dd3a3d bounding box geometry doesn't cast/receive shadows 2025-03-05 14:57:20 +08:00
Nick Fisher
593bca3365 feat: expose setCastShadows/setReceiveShadows 2025-03-05 14:47:55 +08:00
Nick Fisher
9abb192148 add setImage method to set texture image directly from buffer 2025-03-04 18:15:54 +08:00
Nick Fisher
fc7f5d7b93 create material for texture baking
textures can now be created manually and are no longer tracked by SceneManager (and therefore require manual tracking/disposal)
2025-03-04 14:52:48 +08:00
Nick Fisher
8d52690c97 fix texture/material methods 2025-03-03 15:52:03 +08:00
Nick Fisher
2a8931e1ac add TTexture bindings with TextureFormat, PixelDataType and PixelDataFormat enums 2025-03-03 14:43:20 +08:00
Nick Fisher
7a707cda67 move Engine_ FFI methods to own header/source 2025-03-03 11:32:34 +08:00
Nick Fisher
c5228dff7e add enabled/strength params to setBloom, add setRenderQuality method 2025-03-01 11:54:12 +08:00
Nick Fisher
7131e7ab86 add enabled/strength params for bloom 2025-03-01 11:53:40 +08:00
Nick Fisher
a178035796 internal: set dynamicResolution enabled by default, set frameInterval properly, set bloom disabled by default 2025-03-01 11:52:19 +08:00
Nick Fisher
0e5253f7b3 internal: store bounding box with SceneAsset rather than recalculating from renderables 2025-01-07 12:02:44 +08:00
Nick Fisher
124eed0264 fix: don't return entity from SceneManager_addLightRenderThread 2025-01-07 08:43:36 +08:00
Nick Fisher
9a055174e6 fix: return light entity from SceneManager 2025-01-07 08:43:06 +08:00
Nick Fisher
b1c0d4b2e8 internal: expose more RenderableManager/LightManager bindings 2025-01-07 08:25:48 +08:00
Nick Fisher
916ecd5629 internal: rename Viewer_getMainCamera and return null in Engine_getCameraComponent if camera entity is null 2025-01-07 08:25:48 +08:00
Nick Fisher
86ecd53de7 internal: use std::vector for geometry material instances 2025-01-07 08:25:48 +08:00
Nick Fisher
1d615e7568 fix: UV calculation for geometry 2025-01-07 08:25:48 +08:00
Nick Fisher
4cb118ad65 feat: use existing material instances when creating an instance of GeometrySceneAsset and no material instance is passed 2025-01-07 08:25:48 +08:00
Nick Fisher
4e64c4976f refactor!: rename removeAsset to destroyAsset
use render thread methods for lights
2025-01-07 08:25:48 +08:00
Nick Fisher
744e39e8dd fix: move removeIbl to render thread 2025-01-07 08:25:48 +08:00
Nick Fisher
baf86d1ade refactor!: move light methods from FilamentViewer to SceneManager/TLightManager and rename clearLights/clearAssets to destroyLights/destroyAssets 2025-01-07 08:25:48 +08:00
Nick Fisher
3e181b6aff fix: allow destroying instances independently of owner 2025-01-07 08:25:48 +08:00
Nick Fisher
8e0ba8ac4e fix: glTF instancing when loaded via buffer 2025-01-07 08:25:48 +08:00
Nick Fisher
96fe2c89ea internal: add FFI method to check for valid renderable 2025-01-07 08:25:48 +08:00
Nick Fisher
8d8acef481 feat: remove bounding box from SceneAsset and create renderable wireframe bounding box in ThermionAsset 2025-01-07 08:25:48 +08:00
Nick Fisher
f8ae90b631 internal: add destroyRenderTargetRenderThread 2025-01-07 08:25:48 +08:00
Nick Fisher
b158062ce8 internal: expose View_getRenderTarget and set (Dart) FFIView.renderTarget property on construction 2025-01-07 08:25:48 +08:00
Nick Fisher
e9c14139c2 chore: disable grid center sphere and fix priority 2025-01-07 08:25:48 +08:00
Nick Fisher
d92d47faa5 chore: logging 2025-01-07 08:25:48 +08:00
Nick Fisher
f873f7da66 feat: add setTransparencyMode to Dart Material class 2025-01-07 08:25:48 +08:00
Nick Fisher
fc4842ed6d chore: remove colors from Gizmo 2025-01-07 08:25:48 +08:00
Nick Fisher
a519701510 chore: logging 2025-01-07 08:25:48 +08:00
Nick Fisher
7aa0367a3b internal: *Material_createInstance 2025-01-07 08:25:48 +08:00
Nick Fisher
c1a294315a internal: expose Engine getters (TransformManager, RenderableManager), and build/desotry material methods 2025-01-07 08:25:48 +08:00
Nick Fisher
f27628e719 internal: add createGrid/destroyMaterial render thread methods 2025-01-07 08:25:48 +08:00
Nick Fisher
8fa43e5306 feat: allow passing custom material for grid overlay 2025-01-07 08:25:48 +08:00
Nick Fisher
94863134fc feat: allow passing custom material for grid overlay 2025-01-07 08:25:48 +08:00
Nick Fisher
1b979252db feat: re-implement grid overlay 2025-01-07 08:25:48 +08:00
Nick Fisher
852cb58ba9 fix: move material/instance creation to render thread 2025-01-07 08:25:48 +08:00
Nick Fisher
7cf1468f38 feat: more rotation gizmo improvements 2025-01-07 08:25:48 +08:00
Nick Fisher
def85614d8 feat: add rotation gizmo 2025-01-07 08:25:48 +08:00
Nick Fisher
0ad73d06e0 internal: pass NameComponentManager to GltfSceneAsset, used for finding child entities by name 2025-01-07 08:25:48 +08:00
Nick Fisher
6b883f3352 chore: update hit test entities used for gizmo 2025-01-07 08:25:48 +08:00
Nick Fisher
29c35f9037 refactor: Gizmo internals 2025-01-07 08:25:48 +08:00
Nick Fisher
278575c3e2 internal: add bounding box to SceneAsset & subclasses 2025-01-07 08:25:48 +08:00
Nick Fisher
27e150ebf6 chore: clean up static_cast 2025-01-07 08:25:48 +08:00
Nick Fisher
fe0f63c4cb chore: update gizmo materials 2025-01-07 08:25:48 +08:00
Nick Fisher
8a894f7e88 refactor: add createGizmoRenderThread 2025-01-07 08:25:48 +08:00
Nick Fisher
9f676f42b9 remove old HighlightOverlay class 2025-01-07 08:25:48 +08:00