Nick Fisher
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ed5f23faf2
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introduce stronger native typing, camera projection/culling methods, update tests
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2024-10-23 14:45:00 +08:00 |
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Nick Fisher
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ab1de78b74
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rename from *FFI to *RenderThread, return bool from render() to check frame timings, update render loop to wait on condition variable, add requestFrame() method
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2024-10-23 14:45:00 +08:00 |
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Nick Fisher
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7bcfd0f805
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rename CameraPtr to TCamera and use named arguments for setCameraLensProjection
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2024-10-23 14:45:00 +08:00 |
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Nick Fisher
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3e1b151488
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move MaterialInstance methods to own class
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2024-10-23 14:45:00 +08:00 |
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Nick Fisher
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820ad7cb28
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rename setLayerEnabled to setLayerVisibility, add setVisibilityLayer method
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2024-10-23 14:45:00 +08:00 |
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Nick Fisher
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df0a744cc9
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add setMaterialDepthWrite method
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2024-10-23 14:44:59 +08:00 |
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Nick Fisher
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b00aa0696f
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remove image.mat from LFS
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2024-10-23 14:44:59 +08:00 |
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Nick Fisher
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f9dfb68e9f
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update built unlit material
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2024-10-23 14:44:59 +08:00 |
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Nick Fisher
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208eb4ad06
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remove old default paramsf rom UnlitMaterialProvider
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2024-10-23 14:44:59 +08:00 |
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Nick Fisher
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5608abdf79
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add setMaterialProperty for int, add create_unlit_material_instance, use double4 instead of float4
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2024-10-23 14:44:59 +08:00 |
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Nick Fisher
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834726b49e
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set default layer for loadGlb to 0,. add setMaterialProperty for int
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2024-10-23 14:44:58 +08:00 |
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Nick Fisher
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204f8204f1
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change float4 to double4
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2024-10-23 14:44:58 +08:00 |
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Nick Fisher
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22f97beeaa
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update unproject texture to accept input texture
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2024-10-23 14:44:58 +08:00 |
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Nick Fisher
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9f98f21d38
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update unproject texture to accept input texture
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2024-10-23 14:44:58 +08:00 |
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Nick Fisher
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40a7f86cef
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fixes for createMaterialInstance
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2024-10-23 14:44:57 +08:00 |
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Nick Fisher
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9d5488b82d
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add priority/layer to load_glb_from_buffer
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2024-10-23 14:44:57 +08:00 |
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Nick Fisher
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a2618dab31
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native types, add create/destroy material instance, add SceneManager::LAYERS enum
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2024-10-23 14:44:57 +08:00 |
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Nick Fisher
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bb46241f98
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refactor: native types
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2024-10-23 14:44:57 +08:00 |
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Nick Fisher
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ff7fee2d94
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refactor: native types
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2024-10-23 14:44:57 +08:00 |
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Nick Fisher
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9a23a24bd3
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refactor: move native types to own header, add methods for create/destroy material instance, add priority/layer to load_glb_from_buffer
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2024-10-23 14:44:56 +08:00 |
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Nick Fisher
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60dbc4ffd6
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add texture methods (including unproject)
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2024-10-23 14:44:39 +08:00 |
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Nick Fisher
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773077ab9c
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don't store gizmo material in LFS
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2024-10-23 14:44:39 +08:00 |
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Nick Fisher
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f18f04734d
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allow setting material property by name
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2024-10-23 14:44:38 +08:00 |
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Nick Fisher
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2eb7cc286b
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remove using namespace filament*
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2024-10-23 14:44:38 +08:00 |
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Nick Fisher
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e07a4fac97
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explicitly mark type of Camera for Gizmo
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2024-10-23 14:44:37 +08:00 |
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Nick Fisher
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76428b2e70
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use opaque CameraPtr to set camera matrices/properties/etc
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2024-10-23 14:44:37 +08:00 |
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Nick Fisher
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32591f5af7
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remove camera methods from FilamentViewer
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2024-10-23 14:44:37 +08:00 |
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Nick Fisher
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14f62a6427
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remove update_viewport_and_camera_projection_ffi
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2024-10-23 14:44:36 +08:00 |
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Nick Fisher
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d6c3badbba
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remove unused get_camera_position method
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2024-10-23 14:44:36 +08:00 |
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Nick Fisher
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c8f6c2582b
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add createGeometryWithNormals to SceneManager
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2024-10-23 14:44:36 +08:00 |
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Nick Fisher
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3b5c91b15c
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add normals to CustomGeometry interface
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2024-10-23 14:44:36 +08:00 |
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Nick Fisher
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05305aa27d
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add create_geometry_with_normals method
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2024-10-23 14:44:36 +08:00 |
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Nick Fisher
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7269a5e527
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add create_geometry_with_normals_ffi method, switch load_glb_from_buffer type to uint8_t for Dart leaf compat and add keepData param
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2024-10-23 14:44:36 +08:00 |
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Nick Fisher
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ff304ad3d4
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feat: add getAncestor method
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2024-10-23 14:44:35 +08:00 |
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Nick Fisher
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2ccbb4c0c4
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chore: remove createGeometry method from FilamentViewer, set default view blend mode
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2024-10-23 14:44:34 +08:00 |
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Nick Fisher
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709b098054
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fix: properly destroy entities/material/etc in Gizmo on destruction, remove custom scene creation logic
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2024-10-23 14:44:34 +08:00 |
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Nick Fisher
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53ff6c72f0
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feat: move HighlightOverlay to nested class, move createGeometry to SceneManager, add queueRelativePositionUpdateFromViewportVector
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2024-10-23 14:44:34 +08:00 |
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Nick Fisher
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8044adcc50
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feat: add removeStencilHighlight, accept color param for setStencilHighlight, queuePositionUpdateFromViewportCoords to ThermionDartApi
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2024-10-23 14:44:34 +08:00 |
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Nick Fisher
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8fe4322536
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chore: rebuild unlit material
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2024-10-23 14:44:34 +08:00 |
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Nick Fisher
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0a4e3501dc
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feat: add flag for keepData for gltf instancing, add highlightScene, add stencilHighlight method
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2024-10-23 14:44:34 +08:00 |
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Nick Fisher
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e136b0a9f1
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fix: ignore pick results directly on axis
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2024-10-23 14:44:33 +08:00 |
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Nick Fisher
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e45cc0267f
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feat: add grid material
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2024-10-23 14:44:33 +08:00 |
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Nick Fisher
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d17cce2ca4
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feat: expose setLightDirection and setLightPosition
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2024-10-23 14:44:33 +08:00 |
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Nick Fisher
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6771431038
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chore: add nested PickCallbackHandler to Gizmo
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2024-10-23 14:44:32 +08:00 |
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Nick Fisher
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516d420a1e
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feat: createIbl
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2024-10-23 14:44:32 +08:00 |
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Nick Fisher
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b92b34a8ad
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chore: init SceneManager pointers to nullptr
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2024-10-23 14:44:32 +08:00 |
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Nick Fisher
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acac2dba90
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feat: expose API methods for create_ibl, pick/set gizmo visibility
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2024-10-23 14:44:31 +08:00 |
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Nick Fisher
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727ac7d9df
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feat: create transparent overlay for gizmo for easier picking
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2024-10-23 14:44:31 +08:00 |
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Nick Fisher
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2fc54ae343
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feat: rescale gizmo based on distance from camera
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2024-10-23 14:44:31 +08:00 |
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Nick Fisher
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21416fa8c8
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feat: layers, grid
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2024-10-23 14:44:30 +08:00 |
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