Commit Graph

28 Commits

Author SHA1 Message Date
Nick Fisher
ed5f23faf2 introduce stronger native typing, camera projection/culling methods, update tests 2024-10-23 14:45:00 +08:00
Nick Fisher
ab1de78b74 rename from *FFI to *RenderThread, return bool from render() to check frame timings, update render loop to wait on condition variable, add requestFrame() method 2024-10-23 14:45:00 +08:00
Nick Fisher
7bcfd0f805 rename CameraPtr to TCamera and use named arguments for setCameraLensProjection 2024-10-23 14:45:00 +08:00
Nick Fisher
3e1b151488 move MaterialInstance methods to own class 2024-10-23 14:45:00 +08:00
Nick Fisher
820ad7cb28 rename setLayerEnabled to setLayerVisibility, add setVisibilityLayer method 2024-10-23 14:45:00 +08:00
Nick Fisher
df0a744cc9 add setMaterialDepthWrite method 2024-10-23 14:44:59 +08:00
Nick Fisher
2e404f2087 add setMaterialProperty for int, add create_unlit_material_instance 2024-10-23 14:44:59 +08:00
Nick Fisher
22f97beeaa update unproject texture to accept input texture 2024-10-23 14:44:58 +08:00
Nick Fisher
40a7f86cef fixes for createMaterialInstance 2024-10-23 14:44:57 +08:00
Nick Fisher
60dbc4ffd6 add texture methods (including unproject) 2024-10-23 14:44:39 +08:00
Nick Fisher
f18f04734d allow setting material property by name 2024-10-23 14:44:38 +08:00
Nick Fisher
c1898b97c9 use opaque CameraPtr to set camera matrices/properties/etc 2024-10-23 14:44:37 +08:00
Nick Fisher
ae59288b1f add create_geometry_with_normals method 2024-10-23 14:44:36 +08:00
Nick Fisher
ff304ad3d4 feat: add getAncestor method 2024-10-23 14:44:35 +08:00
Nick Fisher
d4d4dc4fd7 feat: move createGeometry to SceneManager, add queueRelativePositionUpdateFromViewportVector and removeStencilHighlight 2024-10-23 14:44:34 +08:00
Nick Fisher
0a4e3501dc feat: add flag for keepData for gltf instancing, add highlightScene, add stencilHighlight method 2024-10-23 14:44:34 +08:00
Nick Fisher
d17cce2ca4 feat: expose setLightDirection and setLightPosition 2024-10-23 14:44:33 +08:00
Nick Fisher
1bdf6888c6 fix: emscripten export visibility for add_light 2024-10-23 14:44:32 +08:00
Nick Fisher
acac2dba90 feat: expose API methods for create_ibl, pick/set gizmo visibility 2024-10-23 14:44:31 +08:00
Nick Fisher
4d3d744cd6 feat: layers, grid 2024-10-23 14:44:30 +08:00
Nick Fisher
4a29a77a78 feat: re-implement (native) Gizmo class, expose preserveScaling parameter for setParent, add methods for getting viewport bounding box from renderable entity 2024-10-23 14:44:29 +08:00
Nick Fisher
0a720fae72 feat: add capture() function and expose viewportDimensions on ThermionViewer (allows easier saving of captured images to PNG) 2024-10-23 14:44:29 +08:00
Nick Fisher
a30e2f295f feat: add startOffset parameter to gltf playAnimation 2024-10-23 14:44:29 +08:00
Nick Fisher
41bf9ededa feat: add clearMorphAnimationData function 2024-07-23 09:38:26 +08:00
Nick Fisher
c7a0b2f5cc fix: defer creating image entity/material/etc until actually requested
feat: expose shadow options
2024-07-02 16:17:36 +08:00
Nick Fisher
a455e4f88a construct (C++) ResourceLoaderWrapperImpl from (C) ResourceLoaderWrapper 2024-06-19 13:13:36 +08:00
Nick Fisher
dc0c855135 documentation & further renaming 2024-06-16 13:22:27 +08:00
Nick Fisher
fe62a70e29 renaming to Thermion 2024-06-16 13:22:22 +08:00