Nick Fisher
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ed5f23faf2
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introduce stronger native typing, camera projection/culling methods, update tests
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2024-10-23 14:45:00 +08:00 |
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Nick Fisher
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ab1de78b74
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rename from *FFI to *RenderThread, return bool from render() to check frame timings, update render loop to wait on condition variable, add requestFrame() method
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2024-10-23 14:45:00 +08:00 |
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Nick Fisher
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7bcfd0f805
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rename CameraPtr to TCamera and use named arguments for setCameraLensProjection
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2024-10-23 14:45:00 +08:00 |
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Nick Fisher
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3e1b151488
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move MaterialInstance methods to own class
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2024-10-23 14:45:00 +08:00 |
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Nick Fisher
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820ad7cb28
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rename setLayerEnabled to setLayerVisibility, add setVisibilityLayer method
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2024-10-23 14:45:00 +08:00 |
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Nick Fisher
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df0a744cc9
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add setMaterialDepthWrite method
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2024-10-23 14:44:59 +08:00 |
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Nick Fisher
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2e404f2087
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add setMaterialProperty for int, add create_unlit_material_instance
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2024-10-23 14:44:59 +08:00 |
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Nick Fisher
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22f97beeaa
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update unproject texture to accept input texture
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2024-10-23 14:44:58 +08:00 |
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Nick Fisher
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40a7f86cef
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fixes for createMaterialInstance
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2024-10-23 14:44:57 +08:00 |
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Nick Fisher
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60dbc4ffd6
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add texture methods (including unproject)
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2024-10-23 14:44:39 +08:00 |
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Nick Fisher
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f18f04734d
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allow setting material property by name
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2024-10-23 14:44:38 +08:00 |
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Nick Fisher
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c1898b97c9
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use opaque CameraPtr to set camera matrices/properties/etc
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2024-10-23 14:44:37 +08:00 |
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Nick Fisher
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ae59288b1f
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add create_geometry_with_normals method
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2024-10-23 14:44:36 +08:00 |
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Nick Fisher
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ff304ad3d4
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feat: add getAncestor method
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2024-10-23 14:44:35 +08:00 |
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Nick Fisher
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d4d4dc4fd7
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feat: move createGeometry to SceneManager, add queueRelativePositionUpdateFromViewportVector and removeStencilHighlight
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2024-10-23 14:44:34 +08:00 |
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Nick Fisher
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0a4e3501dc
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feat: add flag for keepData for gltf instancing, add highlightScene, add stencilHighlight method
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2024-10-23 14:44:34 +08:00 |
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Nick Fisher
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d17cce2ca4
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feat: expose setLightDirection and setLightPosition
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2024-10-23 14:44:33 +08:00 |
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Nick Fisher
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1bdf6888c6
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fix: emscripten export visibility for add_light
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2024-10-23 14:44:32 +08:00 |
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Nick Fisher
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acac2dba90
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feat: expose API methods for create_ibl, pick/set gizmo visibility
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2024-10-23 14:44:31 +08:00 |
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Nick Fisher
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4d3d744cd6
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feat: layers, grid
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2024-10-23 14:44:30 +08:00 |
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Nick Fisher
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4a29a77a78
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feat: re-implement (native) Gizmo class, expose preserveScaling parameter for setParent, add methods for getting viewport bounding box from renderable entity
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2024-10-23 14:44:29 +08:00 |
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Nick Fisher
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0a720fae72
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feat: add capture() function and expose viewportDimensions on ThermionViewer (allows easier saving of captured images to PNG)
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2024-10-23 14:44:29 +08:00 |
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Nick Fisher
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a30e2f295f
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feat: add startOffset parameter to gltf playAnimation
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2024-10-23 14:44:29 +08:00 |
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Nick Fisher
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41bf9ededa
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feat: add clearMorphAnimationData function
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2024-07-23 09:38:26 +08:00 |
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Nick Fisher
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c7a0b2f5cc
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fix: defer creating image entity/material/etc until actually requested
feat: expose shadow options
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2024-07-02 16:17:36 +08:00 |
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Nick Fisher
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a455e4f88a
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construct (C++) ResourceLoaderWrapperImpl from (C) ResourceLoaderWrapper
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2024-06-19 13:13:36 +08:00 |
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Nick Fisher
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dc0c855135
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documentation & further renaming
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2024-06-16 13:22:27 +08:00 |
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Nick Fisher
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fe62a70e29
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renaming to Thermion
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2024-06-16 13:22:22 +08:00 |
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