Commit Graph

117 Commits

Author SHA1 Message Date
Nick Fisher
8e1c611e92 set clearOptions to true 2024-10-23 14:45:00 +08:00
Nick Fisher
ed5f23faf2 introduce stronger native typing, camera projection/culling methods, update tests 2024-10-23 14:45:00 +08:00
Nick Fisher
ab1de78b74 rename from *FFI to *RenderThread, return bool from render() to check frame timings, update render loop to wait on condition variable, add requestFrame() method 2024-10-23 14:45:00 +08:00
Nick Fisher
7bcfd0f805 rename CameraPtr to TCamera and use named arguments for setCameraLensProjection 2024-10-23 14:45:00 +08:00
Nick Fisher
3e1b151488 move MaterialInstance methods to own class 2024-10-23 14:45:00 +08:00
Nick Fisher
820ad7cb28 rename setLayerEnabled to setLayerVisibility, add setVisibilityLayer method 2024-10-23 14:45:00 +08:00
Nick Fisher
df0a744cc9 add setMaterialDepthWrite method 2024-10-23 14:44:59 +08:00
Nick Fisher
b00aa0696f remove image.mat from LFS 2024-10-23 14:44:59 +08:00
Nick Fisher
f9dfb68e9f update built unlit material 2024-10-23 14:44:59 +08:00
Nick Fisher
208eb4ad06 remove old default paramsf rom UnlitMaterialProvider 2024-10-23 14:44:59 +08:00
Nick Fisher
5608abdf79 add setMaterialProperty for int, add create_unlit_material_instance, use double4 instead of float4 2024-10-23 14:44:59 +08:00
Nick Fisher
2e404f2087 add setMaterialProperty for int, add create_unlit_material_instance 2024-10-23 14:44:59 +08:00
Nick Fisher
024201a7b7 set default layer for loadGlb to 0,. add setMaterialProperty for int, add SceneManager::createUnlitMaterialInstance 2024-10-23 14:44:58 +08:00
Nick Fisher
834726b49e set default layer for loadGlb to 0,. add setMaterialProperty for int 2024-10-23 14:44:58 +08:00
Nick Fisher
204f8204f1 change float4 to double4 2024-10-23 14:44:58 +08:00
Nick Fisher
22f97beeaa update unproject texture to accept input texture 2024-10-23 14:44:58 +08:00
Nick Fisher
9f98f21d38 update unproject texture to accept input texture 2024-10-23 14:44:58 +08:00
Nick Fisher
94ff71281f don't call clearBackgroundImage when setBackgroundImage is called (would deadlock) 2024-10-23 14:44:58 +08:00
Nick Fisher
4a96df1574 set default material for geometry to baseColorIndex 0 2024-10-23 14:44:58 +08:00
Nick Fisher
80448d4a24 depth pre-pass when projecting texture 2024-10-23 14:44:58 +08:00
Nick Fisher
40a7f86cef fixes for createMaterialInstance 2024-10-23 14:44:57 +08:00
Nick Fisher
357d815489 use TMaterialInstance for FFI API, add priority/layer params to load_glb_from_buffer 2024-10-23 14:44:57 +08:00
Nick Fisher
e67c77b322 use SceneManager::LAYERS enum for Overlay, set priority/layer in loadGlbFromBuffer, add create/destroy material instance 2024-10-23 14:44:57 +08:00
Nick Fisher
c3291f672e use SceneManager::LAYERS enum for Overlay 2024-10-23 14:44:57 +08:00
Nick Fisher
176036402a use SceneManager::LAYERS enum for gizmo 2024-10-23 14:44:57 +08:00
Nick Fisher
9d5488b82d add priority/layer to load_glb_from_buffer 2024-10-23 14:44:57 +08:00
Nick Fisher
a2618dab31 native types, add create/destroy material instance, add SceneManager::LAYERS enum 2024-10-23 14:44:57 +08:00
Nick Fisher
bb46241f98 refactor: native types 2024-10-23 14:44:57 +08:00
Nick Fisher
ff7fee2d94 refactor: native types 2024-10-23 14:44:57 +08:00
Nick Fisher
9a23a24bd3 refactor: move native types to own header, add methods for create/destroy material instance, add priority/layer to load_glb_from_buffer 2024-10-23 14:44:56 +08:00
Nick Fisher
60dbc4ffd6 add texture methods (including unproject) 2024-10-23 14:44:39 +08:00
Nick Fisher
773077ab9c don't store gizmo material in LFS 2024-10-23 14:44:39 +08:00
Nick Fisher
b714d421f6 remove using namespace filament* 2024-10-23 14:44:38 +08:00
Nick Fisher
f18f04734d allow setting material property by name 2024-10-23 14:44:38 +08:00
Nick Fisher
2eb7cc286b remove using namespace filament* 2024-10-23 14:44:38 +08:00
Nick Fisher
ae91e3e2c1 geometry receives/casts shadows by default 2024-10-23 14:44:38 +08:00
Nick Fisher
cabed69c48 remove double sided from HighlightOverlay material 2024-10-23 14:44:38 +08:00
Nick Fisher
2832686193 adjust gizmo size 2024-10-23 14:44:38 +08:00
Nick Fisher
7aba6d15b7 reduce size of gizmo 2024-10-23 14:44:37 +08:00
Nick Fisher
48ada59a2f remove logging 2024-10-23 14:44:37 +08:00
Nick Fisher
c5aa1abb30 culling fixes for HighlightOverlay 2024-10-23 14:44:37 +08:00
Nick Fisher
e07a4fac97 explicitly mark type of Camera for Gizmo 2024-10-23 14:44:37 +08:00
Nick Fisher
76428b2e70 use opaque CameraPtr to set camera matrices/properties/etc 2024-10-23 14:44:37 +08:00
Nick Fisher
78a0763ad7 remove camera methods from FilamentViewer 2024-10-23 14:44:37 +08:00
Nick Fisher
32591f5af7 remove camera methods from FilamentViewer 2024-10-23 14:44:37 +08:00
Nick Fisher
c1898b97c9 use opaque CameraPtr to set camera matrices/properties/etc 2024-10-23 14:44:37 +08:00
Nick Fisher
14f62a6427 remove update_viewport_and_camera_projection_ffi 2024-10-23 14:44:36 +08:00
Nick Fisher
2a30a6f2e1 remove update_viewport_and_camera_projection_ffi 2024-10-23 14:44:36 +08:00
Nick Fisher
d6c3badbba remove unused get_camera_position method 2024-10-23 14:44:36 +08:00
Nick Fisher
08b986c5e3 add createGeometryWithNormals to SceneManager 2024-10-23 14:44:36 +08:00