Nick Fisher
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8e1c611e92
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set clearOptions to true
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2024-10-23 14:45:00 +08:00 |
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Nick Fisher
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ed5f23faf2
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introduce stronger native typing, camera projection/culling methods, update tests
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2024-10-23 14:45:00 +08:00 |
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Nick Fisher
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ab1de78b74
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rename from *FFI to *RenderThread, return bool from render() to check frame timings, update render loop to wait on condition variable, add requestFrame() method
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2024-10-23 14:45:00 +08:00 |
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Nick Fisher
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7bcfd0f805
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rename CameraPtr to TCamera and use named arguments for setCameraLensProjection
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2024-10-23 14:45:00 +08:00 |
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Nick Fisher
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3e1b151488
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move MaterialInstance methods to own class
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2024-10-23 14:45:00 +08:00 |
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Nick Fisher
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820ad7cb28
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rename setLayerEnabled to setLayerVisibility, add setVisibilityLayer method
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2024-10-23 14:45:00 +08:00 |
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Nick Fisher
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df0a744cc9
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add setMaterialDepthWrite method
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2024-10-23 14:44:59 +08:00 |
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Nick Fisher
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b00aa0696f
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remove image.mat from LFS
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2024-10-23 14:44:59 +08:00 |
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Nick Fisher
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f9dfb68e9f
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update built unlit material
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2024-10-23 14:44:59 +08:00 |
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Nick Fisher
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208eb4ad06
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remove old default paramsf rom UnlitMaterialProvider
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2024-10-23 14:44:59 +08:00 |
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Nick Fisher
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5608abdf79
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add setMaterialProperty for int, add create_unlit_material_instance, use double4 instead of float4
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2024-10-23 14:44:59 +08:00 |
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Nick Fisher
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2e404f2087
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add setMaterialProperty for int, add create_unlit_material_instance
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2024-10-23 14:44:59 +08:00 |
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Nick Fisher
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024201a7b7
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set default layer for loadGlb to 0,. add setMaterialProperty for int, add SceneManager::createUnlitMaterialInstance
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2024-10-23 14:44:58 +08:00 |
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Nick Fisher
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834726b49e
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set default layer for loadGlb to 0,. add setMaterialProperty for int
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2024-10-23 14:44:58 +08:00 |
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Nick Fisher
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204f8204f1
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change float4 to double4
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2024-10-23 14:44:58 +08:00 |
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Nick Fisher
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22f97beeaa
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update unproject texture to accept input texture
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2024-10-23 14:44:58 +08:00 |
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Nick Fisher
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9f98f21d38
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update unproject texture to accept input texture
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2024-10-23 14:44:58 +08:00 |
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Nick Fisher
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94ff71281f
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don't call clearBackgroundImage when setBackgroundImage is called (would deadlock)
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2024-10-23 14:44:58 +08:00 |
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Nick Fisher
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4a96df1574
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set default material for geometry to baseColorIndex 0
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2024-10-23 14:44:58 +08:00 |
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Nick Fisher
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80448d4a24
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depth pre-pass when projecting texture
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2024-10-23 14:44:58 +08:00 |
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Nick Fisher
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40a7f86cef
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fixes for createMaterialInstance
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2024-10-23 14:44:57 +08:00 |
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Nick Fisher
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357d815489
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use TMaterialInstance for FFI API, add priority/layer params to load_glb_from_buffer
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2024-10-23 14:44:57 +08:00 |
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Nick Fisher
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e67c77b322
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use SceneManager::LAYERS enum for Overlay, set priority/layer in loadGlbFromBuffer, add create/destroy material instance
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2024-10-23 14:44:57 +08:00 |
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Nick Fisher
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c3291f672e
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use SceneManager::LAYERS enum for Overlay
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2024-10-23 14:44:57 +08:00 |
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Nick Fisher
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176036402a
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use SceneManager::LAYERS enum for gizmo
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2024-10-23 14:44:57 +08:00 |
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Nick Fisher
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9d5488b82d
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add priority/layer to load_glb_from_buffer
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2024-10-23 14:44:57 +08:00 |
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Nick Fisher
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a2618dab31
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native types, add create/destroy material instance, add SceneManager::LAYERS enum
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2024-10-23 14:44:57 +08:00 |
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Nick Fisher
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bb46241f98
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refactor: native types
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2024-10-23 14:44:57 +08:00 |
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Nick Fisher
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ff7fee2d94
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refactor: native types
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2024-10-23 14:44:57 +08:00 |
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Nick Fisher
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9a23a24bd3
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refactor: move native types to own header, add methods for create/destroy material instance, add priority/layer to load_glb_from_buffer
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2024-10-23 14:44:56 +08:00 |
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Nick Fisher
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60dbc4ffd6
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add texture methods (including unproject)
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2024-10-23 14:44:39 +08:00 |
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Nick Fisher
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773077ab9c
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don't store gizmo material in LFS
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2024-10-23 14:44:39 +08:00 |
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Nick Fisher
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b714d421f6
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remove using namespace filament*
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2024-10-23 14:44:38 +08:00 |
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Nick Fisher
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f18f04734d
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allow setting material property by name
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2024-10-23 14:44:38 +08:00 |
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Nick Fisher
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2eb7cc286b
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remove using namespace filament*
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2024-10-23 14:44:38 +08:00 |
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Nick Fisher
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ae91e3e2c1
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geometry receives/casts shadows by default
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2024-10-23 14:44:38 +08:00 |
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Nick Fisher
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cabed69c48
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remove double sided from HighlightOverlay material
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2024-10-23 14:44:38 +08:00 |
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Nick Fisher
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2832686193
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adjust gizmo size
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2024-10-23 14:44:38 +08:00 |
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Nick Fisher
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7aba6d15b7
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reduce size of gizmo
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2024-10-23 14:44:37 +08:00 |
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Nick Fisher
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48ada59a2f
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remove logging
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2024-10-23 14:44:37 +08:00 |
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Nick Fisher
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c5aa1abb30
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culling fixes for HighlightOverlay
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2024-10-23 14:44:37 +08:00 |
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Nick Fisher
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e07a4fac97
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explicitly mark type of Camera for Gizmo
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2024-10-23 14:44:37 +08:00 |
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Nick Fisher
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76428b2e70
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use opaque CameraPtr to set camera matrices/properties/etc
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2024-10-23 14:44:37 +08:00 |
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Nick Fisher
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78a0763ad7
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remove camera methods from FilamentViewer
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2024-10-23 14:44:37 +08:00 |
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Nick Fisher
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32591f5af7
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remove camera methods from FilamentViewer
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2024-10-23 14:44:37 +08:00 |
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Nick Fisher
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c1898b97c9
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use opaque CameraPtr to set camera matrices/properties/etc
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2024-10-23 14:44:37 +08:00 |
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Nick Fisher
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14f62a6427
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remove update_viewport_and_camera_projection_ffi
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2024-10-23 14:44:36 +08:00 |
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Nick Fisher
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2a30a6f2e1
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remove update_viewport_and_camera_projection_ffi
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2024-10-23 14:44:36 +08:00 |
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Nick Fisher
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d6c3badbba
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remove unused get_camera_position method
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2024-10-23 14:44:36 +08:00 |
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Nick Fisher
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08b986c5e3
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add createGeometryWithNormals to SceneManager
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2024-10-23 14:44:36 +08:00 |
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