Nick Fisher
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bc8edb7eb4
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fix: remove MaterialInstance from SceneManager storage when destroyed
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2024-11-21 12:29:54 +08:00 |
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Nick Fisher
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5deb2ad7cf
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chore: factor out SceneManager_ methods
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2024-11-21 11:16:54 +08:00 |
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Nick Fisher
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0b9f3160d9
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feat: add MaterialInstance.setDepthFunc
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2024-11-15 22:56:40 +08:00 |
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Nick Fisher
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52f041afba
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chore: move TMaterialInstance FFI methods to own file/header
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2024-11-15 22:24:07 +08:00 |
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Nick Fisher
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902f67e97d
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expose setParameterInt/setParameterFloat4, rename to getScreenSpaceBoundingBox, and expose method for getting renderable bounding box
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2024-11-02 10:23:36 +08:00 |
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Nick Fisher
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4650ae1295
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feat: Rename Gizmo material to UnlitFixedSize, and expose methods for using this material on other entities. Also exposes new methods for setting single float parameters.
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2024-11-02 10:23:36 +08:00 |
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Nick Fisher
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7c15125a97
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fix: reduce size of pick functor for compatibility with armeabi-v7a
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2024-10-30 10:47:39 +08:00 |
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Nick Fisher
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036369a8dc
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feat: pass through fragment coordinates for picking
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2024-10-30 10:47:39 +08:00 |
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Nick Fisher
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a29a1605a7
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chore: rename SceneManager* methods
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2024-10-23 16:28:42 +11:00 |
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Nick Fisher
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f9468db266
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Windows embedder fixes
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2024-10-14 11:23:56 +11:00 |
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Nick Fisher
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95a44936ac
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add option for async loading glTF resources
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2024-10-10 14:58:09 +08:00 |
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Nick Fisher
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9deafc7371
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return View when picking, use uint32_t for morphIndices
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2024-10-10 08:42:16 +08:00 |
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Nick Fisher
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562ecf2ee5
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feat: camera and resizing improvements
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2024-10-02 16:47:55 +08:00 |
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Nick Fisher
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c4598637bb
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feat: support multiple ThermionWidget on Android
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2024-09-30 18:20:05 +08:00 |
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Nick Fisher
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c80c163212
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feat: working implementation of multiple widgets on macos
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2024-09-30 13:45:57 +08:00 |
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Nick Fisher
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921a994eb6
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refactor: continual refactor to support multiple render targets
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2024-09-28 18:28:05 +08:00 |
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Nick Fisher
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661185083e
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chore: refactoring and cleanup for Gizmo
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2024-09-28 13:24:28 +08:00 |
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Nick Fisher
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7f11250b79
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refactor!: refactor to support multiple Views/Render Targets
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2024-09-27 23:16:01 +08:00 |
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Nick Fisher
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a6d2f2ecf9
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feat!: big refactor to support multiple swapchains
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2024-09-27 18:39:20 +08:00 |
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Nick Fisher
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1309bf7c6e
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fix!: replace queuePosition/Rotation with queueTransforms
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2024-09-27 15:10:13 +08:00 |
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Nick Fisher
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a2d3c1d73e
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chore: getter for native camera view matrix
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2024-09-26 18:49:32 +08:00 |
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Nick Fisher
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1a721deee6
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more camera work
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2024-09-26 18:41:34 +08:00 |
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Nick Fisher
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4355d9c83f
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more camera work
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2024-09-26 16:51:14 +08:00 |
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Nick Fisher
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7ecf414a47
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feat: set camera model matrix directly
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2024-09-26 15:52:50 +08:00 |
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Nick Fisher
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a2684ae47d
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renaming/refactoring and allow creating new cameras
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2024-09-25 23:56:25 +08:00 |
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Nick Fisher
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2b1339b560
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feat: expose more camera methods
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2024-09-25 23:09:27 +08:00 |
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Nick Fisher
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e83193ba0d
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introduce stronger native typing, camera projection/culling methods, update tests
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2024-09-21 11:36:41 +08:00 |
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Nick Fisher
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57872d2e40
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rename from *FFI to *RenderThread, return bool from render() to check frame timings, update render loop to wait on condition variable, add requestFrame() method
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2024-09-21 10:21:46 +08:00 |
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Nick Fisher
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ddbb4ec5c6
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rename CameraPtr to TCamera and use named arguments for setCameraLensProjection
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2024-09-20 18:31:20 +08:00 |
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Nick Fisher
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7cb3080596
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move MaterialInstance methods to own class
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2024-09-20 18:18:08 +08:00 |
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Nick Fisher
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f6c91294aa
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rename setLayerEnabled to setLayerVisibility, add setVisibilityLayer method
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2024-09-20 17:34:17 +08:00 |
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Nick Fisher
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43e5fd7766
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add setMaterialDepthWrite method
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2024-09-20 14:53:06 +08:00 |
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Nick Fisher
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f943756624
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add setMaterialProperty for int, add create_unlit_material_instance, use double4 instead of float4
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2024-09-20 14:03:50 +08:00 |
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Nick Fisher
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fa43149c98
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update unproject texture to accept input texture
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2024-09-19 21:10:10 +08:00 |
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Nick Fisher
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82d85386c0
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fixes for createMaterialInstance
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2024-09-19 12:50:57 +08:00 |
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Nick Fisher
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462f1f02bf
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refactor: move native types to own header, add methods for create/destroy material instance, add priority/layer to load_glb_from_buffer
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2024-09-19 09:09:16 +08:00 |
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Nick Fisher
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676ddc3773
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add texture methods (including unproject)
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2024-09-16 20:51:14 +08:00 |
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Nick Fisher
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70f904d54c
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allow setting material property by name
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2024-09-13 15:20:45 +08:00 |
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Nick Fisher
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abc9ecbeee
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use opaque CameraPtr to set camera matrices/properties/etc
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2024-09-11 23:07:03 +08:00 |
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Nick Fisher
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f51c640d17
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remove unused get_camera_position method
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2024-09-11 20:01:21 +08:00 |
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Nick Fisher
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3684eb248c
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add create_geometry_with_normals method
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2024-09-11 18:07:17 +08:00 |
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Nick Fisher
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5c4d5d4b9d
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feat: add getAncestor method
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2024-09-08 13:52:04 +08:00 |
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Nick Fisher
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b2ae8135c6
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feat: add removeStencilHighlight, accept color param for setStencilHighlight, queuePositionUpdateFromViewportCoords to ThermionDartApi
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2024-09-07 17:55:40 +08:00 |
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Nick Fisher
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9c5156e41a
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feat: add flag for keepData for gltf instancing, add highlightScene, add stencilHighlight method
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2024-09-06 12:36:16 +08:00 |
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Nick Fisher
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80d5b1d23f
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feat: expose setLightDirection and setLightPosition
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2024-09-05 22:18:54 +08:00 |
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Nick Fisher
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78dcbc8bb9
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feat: expose API methods for create_ibl, pick/set gizmo visibility
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2024-08-27 21:45:49 +08:00 |
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Nick Fisher
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c08611b2c3
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feat: expose set_layer_enabled, get_camera_fov and queue_relative_position_updateg_world_axis to ThermionDartApi.h
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2024-08-24 16:02:06 +08:00 |
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Nick Fisher
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7693a0fe14
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feat: re-implement (native) Gizmo class, expose preserveScaling parameter for setParent, add methods for getting viewport bounding box from renderable entity
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2024-08-22 18:04:06 +08:00 |
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Nick Fisher
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d868fd6970
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feat: add capture() function and expose viewportDimensions on ThermionViewer (allows easier saving of captured images to PNG)
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2024-08-21 14:33:48 +08:00 |
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Nick Fisher
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16c6203b97
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feat: add startOffset parameter to gltf playAnimation
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2024-07-29 16:13:45 +08:00 |
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