Commit Graph

60 Commits

Author SHA1 Message Date
Nick Fisher
f0c48d7f0a cleanup EGL/D3D texture rendering 2024-03-07 12:19:01 +11:00
Nick Fisher
8ef166d9b8 move Flutter result checks to OpenGLTextureBuffer 2024-03-06 20:07:52 +11:00
Nick Fisher
6e7e918125 only conditionally add WGL_USE_BACKING_WINDOW 2024-03-06 19:28:38 +11:00
Nick Fisher
150f409ae1 don't mark texture frame available when USE_BACKING_WINDOW is true 2024-03-06 19:28:14 +11:00
Nick Fisher
732a6d0527 reduce default Windows color/depth buffer to 24/16 2024-03-06 19:28:06 +11:00
Nick Fisher
6525dea6c2 namespace changes 2024-03-01 22:47:01 +08:00
Nick Fisher
65db2aa32e rename AssetManager to SceneManager 2024-02-18 21:48:50 +08:00
Nick Fisher
8b9e6a2b3a rename plugin from PolyvoxFilament to FlutterFilament
rename plugin from PolyvoxFilament to FlutterFilament
2023-10-26 14:08:20 +11:00
Nick Fisher
b42d31a773 fix window minimization issue on Windows 2023-10-26 12:49:24 +11:00
Nick Fisher
53c908dd0d use short timeout on front-end for resizing on Windows 2023-10-26 12:38:52 +11:00
Nick Fisher
a56943fb86 use pixelRatio properly 2023-10-26 11:27:42 +11:00
Nick Fisher
0fdbf0b5be don't hide backing window when resizing 2023-10-26 02:14:55 +11:00
Nick Fisher
2fd6f44785 fixes for window resizing on Windows 2023-10-26 02:10:22 +11:00
Nick Fisher
0928d9d273 rendering correctly with backing window but some issues re pixel density, scroll & foregrounding on start 2023-10-25 17:52:37 +11:00
Nick Fisher
8cea106b30 refactor Windows classes to separate EGL/WGL/Backing Window 2023-10-25 13:11:58 +11:00
Nick Fisher
c4245b0dd3 remove duplicate EGL_ALPHA_SIZE on Windows 2023-10-24 13:23:41 +11:00
Nick Fisher
3f988a119c FlutterAngleTexture invoke resize callback on size change, cleanup on destruction and call glFinish in RenderCallback
FlutterAngleTexture invoke resize callback on size change, cleanup on destruction and call glFinish in RenderCallback
move OpenGlTextureBuffer cleanup to destructor
2023-10-24 12:28:57 +11:00
Nick Fisher
7c554e871f update Windows ANGLE libs 2023-10-24 12:21:11 +11:00
Nick Fisher
72c1cbdeb3 remove custom platform creation from FlutterAngleTexture 2023-10-23 01:36:20 +11:00
Nick Fisher
69a7a07ec7 remove custom platform creation from FlutterAngleTexture 2023-10-23 01:36:03 +11:00
Nick Fisher
0a612555b8 remove custom platform creation from FlutterAngleTexture 2023-10-23 01:35:45 +11:00
Nick Fisher
600905f7f2 remove custom platform creation 2023-10-23 01:35:21 +11:00
Nick Fisher
d15aa66f78 remove unnecessary bluegl from Windows/ANGLE build 2023-10-22 17:46:09 +11:00
Nick Fisher
2b9ddef5e7 use shared EGLContext for ANGLE on Windows 2023-10-22 17:45:09 +11:00
Nick Fisher
6ab814114e rewrite resize handler for better support on Windows 2023-10-17 00:13:44 +11:00
Nick Fisher
6cf8e58bed refactor resizing to address race condition on Windows 2023-10-16 17:02:24 +11:00
Nick Fisher
025bdf662e update windows libs 2023-10-16 17:00:06 +11:00
Nick Fisher
4ebd5a6645 wip 2023-10-13 17:22:31 +11:00
Nick Fisher
df4f647333 add DestroyTexture for pixelBuffer implementation 2023-10-13 16:53:39 +11:00
Nick Fisher
450aacf0cc add dummy destroyTexture method on Windows 2023-10-13 12:56:06 +08:00
Nick Fisher
f60f8eb4bd update Windows CMakeLists to support Manipulator 2023-10-11 17:16:40 +11:00
Nick Fisher
32bff81f53 re-implement pixel buffer on Windows with compile-time switch 2023-10-10 20:08:50 +11:00
Nick Fisher
8c82edd3d2 add Cmake/preprocessor define to switch between ANGLE/OpenGL on Windows 2023-10-10 19:26:31 +11:00
Nick Fisher
d45c211ad8 allow asset:// URIs on Windows 2023-10-10 18:10:02 +11:00
Nick Fisher
86a33df584 windows logging 2023-10-03 17:19:56 +11:00
Nick Fisher
89ac0ff626 build gltfio libs with GLTFIO_USE_FILESYSTEM disabled 2023-10-03 17:17:40 +11:00
Nick Fisher
f615ea9668 clean up windows CMakeLists 2023-10-03 17:03:59 +11:00
Nick Fisher
4492a9fa8f fix ResourceBuffer going out of scope before texture callbacks 2023-10-03 12:46:14 +11:00
Nick Fisher
313baef727 merge in Windows support 2023-09-30 16:54:20 +10:00
Nick Fisher
d3aedecdd0 hacks for D3D interop - working 2023-09-30 01:02:16 +10:00
Nick Fisher
a89a2a59e9 specify Release/Debug libs in Windows CMakeLists.txt 2023-09-30 01:00:49 +10:00
Nick Fisher
1114188024 update debug libs 2023-09-29 23:58:27 +10:00
Nick Fisher
a6506e6346 initial work to re-implement FFI with background thread render loop 2023-09-29 13:54:04 +08:00
Nick Fisher
cfa8e8edb4 first (rough) working implementation of Filament-GLES-D3D-ANGLE 2023-09-29 01:11:07 +10:00
Nick Fisher
7e2f39c611 current working version for pixel buffer on Windows (may need to comment out lifecycle checks in FilamentWidget) 2023-09-28 10:47:28 +10:00
Nick Fisher
d502450f9e add release uberarchive lib on Windows 2023-09-28 10:45:01 +10:00
Nick Fisher
d75853daea add Debug/Release libs for windows 2023-09-27 17:11:08 +10:00
Nick Fisher
600da7d5b2 add EGL/GLES Windows libs 2023-09-27 16:11:21 +10:00
Nick Fisher
32049876b4 initial work on custom Platform to wrap EGL D3D surface 2023-09-27 16:03:50 +10:00
Nick Fisher
c27ca565f9 more D3D interop work 2023-09-26 15:14:17 +10:00