Commit Graph

83 Commits

Author SHA1 Message Date
Nick Fisher
23364ba9a2 Merge branch 'develop' of github.com:nmfisher/polyvox_filament into develop 2023-10-28 15:17:32 +08:00
Nick Fisher
78094fbf61 update example project 2023-10-27 20:58:33 +08:00
Nick Fisher
42c0d96e56 add buster to example project 2023-10-27 00:19:17 +11:00
Nick Fisher
8b9e6a2b3a rename plugin from PolyvoxFilament to FlutterFilament
rename plugin from PolyvoxFilament to FlutterFilament
2023-10-26 14:08:20 +11:00
Nick Fisher
0928d9d273 rendering correctly with backing window but some issues re pixel density, scroll & foregrounding on start 2023-10-25 17:52:37 +11:00
Nick Fisher
2910c34ae5 update macos/Android GLES uberz 2023-10-19 16:39:50 +08:00
Nick Fisher
50c47fe908 move LiveLinkFace-related data loaders to viewer project 2023-10-18 14:37:45 +08:00
Nick Fisher
73b2633f4d add permissions check to example project
add permission check to example project

add permission check to example project
2023-10-17 18:25:42 +08:00
Nick Fisher
2553d854e9 replace isReadyForScene with hasViewer stream and update version number/CHANGELOG 2023-10-17 08:57:00 +08:00
Nick Fisher
504cc8ca30 add option for resize to example project 2023-10-13 12:54:33 +08:00
Nick Fisher
8358c0b236 add integration tests and update README 2023-10-12 21:48:44 +08:00
Nick Fisher
98bcf5d7ad implement picker/getNameForEntity 2023-10-11 11:10:47 +08:00
Nick Fisher
45576466c9 allow passing uberarchive path to FilamentViewer and expose destroy_viewer 2023-10-04 14:49:48 +08:00
Nick Fisher
c1f8eae85e add toggle for postprocessing and minor cleanup work 2023-10-03 22:04:37 +08:00
Nick Fisher
af18f18524 update example project to allow setting camera to GLB asset camera 2023-10-03 21:29:34 +08:00
Nick Fisher
0c9387a9d6 example project updates 2023-10-03 17:18:54 +11:00
Nick Fisher
bde15ab233 Android, iOS, macOS supported 2023-10-03 00:34:29 +08:00
Nick Fisher
cf5ab5848d interim Android fixes 2023-10-01 20:44:23 +08:00
Nick Fisher
313baef727 merge in Windows support 2023-09-30 16:54:20 +10:00
Nick Fisher
a6506e6346 initial work to re-implement FFI with background thread render loop 2023-09-29 13:54:04 +08:00
Nick Fisher
b7b2aebf28 merge moveCameraToAsset changes 2023-09-27 16:10:10 +10:00
Nick Fisher
182df02b06 add setViewFrustumCulling, zoomDelta for gesture detector and cleanup 2023-09-26 14:51:18 +08:00
Nick Fisher
833022e4e0 add moveCameraToAsset 2023-09-25 22:30:07 +08:00
Nick Fisher
744fedb8d9 windows working (SLOW) with pixel buffer copy 2023-09-25 21:53:42 +10:00
Nick Fisher
609e349d58 first pass Windows support 2023-09-23 15:27:09 +10:00
Nick Fisher
880ea1dc84 update example project 2023-09-22 08:23:25 +08:00
Nick Fisher
c5c78c7478 add fillHeight option to setBackgroundImage 2023-09-15 13:51:52 +08:00
Nick Fisher
84e3124e04 add macOS implementation 2023-09-05 23:13:59 +08:00
Nick Fisher
7687e54a0d fix animation looping bug 2023-08-24 00:57:33 +08:00
Nick Fisher
568f2af55b add morphs to example cube asset 2023-08-23 15:37:46 +08:00
Nick Fisher
042439a72b add method for setting material color 2023-08-19 13:52:57 +08:00
Nick Fisher
ed72c16724 allow partial morph animations 2023-08-18 15:43:20 +08:00
Nick Fisher
46ecacde12 example project fixes 2023-08-18 12:02:39 +08:00
Nick Fisher
4ec9dbe756 fix resizing 2023-08-08 11:16:34 +08:00
Nick Fisher
44aa3109bc add animation fading and revert to platform channel handler 2023-08-08 10:44:10 +08:00
Nick Fisher
313fb9bebf add hide/reveal entity 2023-07-03 22:54:27 +08:00
Nick Fisher
4adf8bbf80 merge 2023-06-22 13:47:24 +08:00
Nick Fisher
ca1ae97340 update example project 2023-06-22 13:40:02 +08:00
Nick Fisher
bbb3cb5727 fix dynamic bone animations 2023-04-28 20:53:16 +08:00
Nick Fisher
62c4be0563 fix dynamic bone animations 2023-04-27 16:32:32 +08:00
Nick Fisher
7225cb53b1 fix morph animations 2023-04-20 15:45:59 +08:00
Nick Fisher
c91362eefe use threadpool on C API 2023-04-20 11:49:12 +08:00
Nick Fisher
a162ff2400 refactor 2023-04-19 18:06:48 +08:00
Nick Fisher
e88d25013c updates 2023-03-07 13:51:05 +08:00
Nick Fisher
713e4e8112 add setCameraModelMatrix method for iOS 2023-01-06 13:41:50 +08:00
Nick Fisher
7988fc91a5 fix example project 2022-12-19 15:05:35 +08:00
Nick Fisher
b1832c237f finalize bone transform animation 2022-12-17 16:31:20 +08:00
Nick Fisher
f50b5328db add manual bone transform animation 2022-12-15 16:56:57 +08:00
Nick Fisher
76ce8dad4b example project fixes 2022-12-09 14:45:35 +08:00
Nick Fisher
5c7e014bd0 extend to support rendering to RenderTarget/OpenGL texture on Linux 2022-12-08 17:36:44 +08:00