Commit Graph

365 Commits

Author SHA1 Message Date
Nick Fisher
91d3894c83 make ResourceBuffer rvalue ref constructor noexcept 2023-10-16 17:02:59 +11:00
Nick Fisher
6cf8e58bed refactor resizing to address race condition on Windows 2023-10-16 17:02:24 +11:00
Nick Fisher
4eebe02f29 add destroy_swap_chain_ffi and move setRendering into its own task 2023-10-13 11:22:42 +08:00
Nick Fisher
6327c8063b fix missing return values on platform channels for destroyTexture 2023-10-13 11:22:08 +08:00
Nick Fisher
5fdb420f30 remove logging 2023-10-11 17:16:51 +11:00
Nick Fisher
b7f50df2dc camera fixes for assets with large bounding boxes 2023-10-11 14:12:04 +08:00
Nick Fisher
98bcf5d7ad implement picker/getNameForEntity 2023-10-11 11:10:47 +08:00
Nick Fisher
79292914d2 fix type for nativeTextureId and add picker definition 2023-10-11 09:30:01 +08:00
Nick Fisher
9801fe9777 add first API method 2023-10-10 21:37:39 +08:00
Nick Fisher
1da0600c11 move include outside extern C scope to satisfy iOS 2023-10-04 15:46:01 +08:00
Nick Fisher
45576466c9 allow passing uberarchive path to FilamentViewer and expose destroy_viewer 2023-10-04 14:49:48 +08:00
Nick Fisher
c1f8eae85e add toggle for postprocessing and minor cleanup work 2023-10-03 22:04:37 +08:00
Nick Fisher
d49b43c191 use consistent size/pixel ratio 2023-10-03 21:49:34 +08:00
Nick Fisher
eeac96a396 more logging and fix return values when setting camera to asset camera 2023-10-03 21:29:34 +08:00
Nick Fisher
e86ae3be5d add load_gltf_ffi 2023-10-03 17:20:52 +11:00
Nick Fisher
3d074f4563 check for glTF load errors and remove assets correctly 2023-10-03 17:19:43 +11:00
Nick Fisher
4492a9fa8f fix ResourceBuffer going out of scope before texture callbacks 2023-10-03 12:46:14 +11:00
Nick Fisher
4a9bf91fae don't include C++ Log.hpp in ResourceBuffer 2023-10-03 00:46:58 +08:00
Nick Fisher
138309da21 standardize on Int32 for ResourceBuffer size/id 2023-10-03 00:22:09 +08:00
Nick Fisher
690c94adb5 fix freeing resources in async callbacks 2023-10-03 00:20:53 +08:00
Nick Fisher
1f5f24c740 logging 2023-10-03 00:20:23 +08:00
Nick Fisher
d6e527f3c0 recompile v1.43.1 libs for iOS/macOS 2023-10-03 00:18:36 +08:00
Nick Fisher
0b67eb7eb6 remove old standalone KtxReader source files 2023-10-03 00:17:46 +08:00
Nick Fisher
a402b969a2 move Filament headers to own directory under iOS/macOS 2023-10-03 00:17:12 +08:00
Nick Fisher
2a3a99c974 move Filament headers to own directory under iOS/macOS 2023-10-03 00:15:41 +08:00
Nick Fisher
2fdbb9582e use FilterQuality.none in widget 2023-10-02 13:38:45 +08:00
Nick Fisher
bbb3727b7c don't use constructors for ResourceBuffer on Android (messes with JNA) 2023-10-02 12:06:48 +08:00
Nick Fisher
cf5ab5848d interim Android fixes 2023-10-01 20:44:23 +08:00
Nick Fisher
0be2bce764 add win32 ifdef to pragma 2023-10-01 16:18:39 +08:00
Nick Fisher
7463318a62 downgrade Android libs/headers to v1.32.4 2023-10-01 16:18:15 +08:00
Nick Fisher
313baef727 merge in Windows support 2023-09-30 16:54:20 +10:00
Nick Fisher
2e207e636a iOS fixes for direct FFI 2023-09-29 21:51:33 +08:00
Nick Fisher
4b19632129 implement most outstanding FFI methods 2023-09-29 18:25:37 +08:00
Nick Fisher
e8ba136863 more FFI work 2023-09-29 17:58:12 +08:00
Nick Fisher
dd88c45536 more FFI work 2023-09-29 14:55:40 +08:00
Nick Fisher
a6506e6346 initial work to re-implement FFI with background thread render loop 2023-09-29 13:54:04 +08:00
Nick Fisher
fd843147ad add missing method handlers on Windows and use 32bit depth buffer for render target by default 2023-09-28 10:46:20 +10:00
Nick Fisher
074f9e05f2 merge 2023-09-27 16:23:46 +10:00
Nick Fisher
908c76d6c3 make iOS/MacOS consistent re moveCameraToBoundingBox 2023-09-27 14:21:31 +08:00
Nick Fisher
b7b2aebf28 merge moveCameraToAsset changes 2023-09-27 16:10:10 +10:00
Nick Fisher
32049876b4 initial work on custom Platform to wrap EGL D3D surface 2023-09-27 16:03:50 +10:00
Nick Fisher
c27ca565f9 more D3D interop work 2023-09-26 15:14:17 +10:00
Nick Fisher
833022e4e0 add moveCameraToAsset 2023-09-25 22:30:07 +08:00
Nick Fisher
744fedb8d9 windows working (SLOW) with pixel buffer copy 2023-09-25 21:53:42 +10:00
Nick Fisher
6cdc9bd3dc downgrade Filament libs to v1.34.2 for Windows 2023-09-25 21:52:09 +10:00
Nick Fisher
609e349d58 first pass Windows support 2023-09-23 15:27:09 +10:00
Nick Fisher
c033dd51cf whitespace 2023-09-22 08:22:56 +08:00
Nick Fisher
6e7d5797a8 rename window argument in create_swap_chain 2023-09-22 08:19:31 +08:00
Nick Fisher
9f1aa84664 remove old methods, rename surface to window and use window properly if not nullptr 2023-09-22 08:19:19 +08:00
Nick Fisher
61d62eb463 rename window argument in create_swap_chain 2023-09-22 08:18:32 +08:00