Nick Fisher
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b7f50df2dc
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camera fixes for assets with large bounding boxes
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2023-10-11 14:12:04 +08:00 |
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Nick Fisher
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98bcf5d7ad
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implement picker/getNameForEntity
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2023-10-11 11:10:47 +08:00 |
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Nick Fisher
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79292914d2
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fix type for nativeTextureId and add picker definition
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2023-10-11 09:30:01 +08:00 |
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Nick Fisher
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9801fe9777
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add first API method
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2023-10-10 21:37:39 +08:00 |
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Nick Fisher
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1da0600c11
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move include outside extern C scope to satisfy iOS
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2023-10-04 15:46:01 +08:00 |
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Nick Fisher
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45576466c9
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allow passing uberarchive path to FilamentViewer and expose destroy_viewer
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2023-10-04 14:49:48 +08:00 |
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Nick Fisher
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c1f8eae85e
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add toggle for postprocessing and minor cleanup work
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2023-10-03 22:04:37 +08:00 |
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Nick Fisher
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d49b43c191
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use consistent size/pixel ratio
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2023-10-03 21:49:34 +08:00 |
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Nick Fisher
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4a9bf91fae
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don't include C++ Log.hpp in ResourceBuffer
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2023-10-03 00:46:58 +08:00 |
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Nick Fisher
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2a3a99c974
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move Filament headers to own directory under iOS/macOS
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2023-10-03 00:15:41 +08:00 |
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Nick Fisher
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bbb3727b7c
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don't use constructors for ResourceBuffer on Android (messes with JNA)
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2023-10-02 12:06:48 +08:00 |
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Nick Fisher
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cf5ab5848d
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interim Android fixes
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2023-10-01 20:44:23 +08:00 |
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Nick Fisher
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7463318a62
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downgrade Android libs/headers to v1.32.4
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2023-10-01 16:18:15 +08:00 |
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Nick Fisher
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313baef727
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merge in Windows support
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2023-09-30 16:54:20 +10:00 |
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Nick Fisher
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2e207e636a
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iOS fixes for direct FFI
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2023-09-29 21:51:33 +08:00 |
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Nick Fisher
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e8ba136863
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more FFI work
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2023-09-29 17:58:12 +08:00 |
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Nick Fisher
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dd88c45536
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more FFI work
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2023-09-29 14:55:40 +08:00 |
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Nick Fisher
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a6506e6346
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initial work to re-implement FFI with background thread render loop
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2023-09-29 13:54:04 +08:00 |
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Nick Fisher
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fd843147ad
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add missing method handlers on Windows and use 32bit depth buffer for render target by default
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2023-09-28 10:46:20 +10:00 |
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Nick Fisher
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b7b2aebf28
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merge moveCameraToAsset changes
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2023-09-27 16:10:10 +10:00 |
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Nick Fisher
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32049876b4
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initial work on custom Platform to wrap EGL D3D surface
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2023-09-27 16:03:50 +10:00 |
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Nick Fisher
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c27ca565f9
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more D3D interop work
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2023-09-26 15:14:17 +10:00 |
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Nick Fisher
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833022e4e0
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add moveCameraToAsset
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2023-09-25 22:30:07 +08:00 |
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Nick Fisher
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6cdc9bd3dc
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downgrade Filament libs to v1.34.2 for Windows
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2023-09-25 21:52:09 +10:00 |
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Nick Fisher
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609e349d58
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first pass Windows support
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2023-09-23 15:27:09 +10:00 |
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Nick Fisher
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61d62eb463
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rename window argument in create_swap_chain
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2023-09-22 08:18:32 +08:00 |
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Nick Fisher
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9e51890ea1
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add fillHeight option to setBackgroundImage
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2023-09-15 13:51:23 +08:00 |
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Nick Fisher
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f72ffd6c6a
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add fillHeight option to setBackgroundImage
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2023-09-15 13:00:58 +08:00 |
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Nick Fisher
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f963fe6063
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don't initialize to nullptr (doesn't compile in Xcode)
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2023-09-14 09:53:01 +08:00 |
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Nick Fisher
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7ba1598d9e
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use intptr_t for textureId
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2023-09-14 09:52:42 +08:00 |
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Nick Fisher
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4c99c86571
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change int types for consistency
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2023-09-14 09:50:17 +08:00 |
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Nick Fisher
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e1edb6299a
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add setBloom method
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2023-08-24 09:36:30 +08:00 |
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Nick Fisher
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482666da31
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expose setToneMapping method
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2023-08-24 09:29:16 +08:00 |
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Nick Fisher
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730a5e530e
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implement missing method handlers on Linux
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2023-08-21 05:13:56 +08:00 |
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Nick Fisher
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af646ba3c6
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compile image material for OpenGL & Metal
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2023-08-21 04:16:47 +08:00 |
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Nick Fisher
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042439a72b
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add method for setting material color
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2023-08-19 13:52:57 +08:00 |
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Nick Fisher
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ed72c16724
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allow partial morph animations
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2023-08-18 15:43:20 +08:00 |
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Nick Fisher
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d82bdff939
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upgrade Filament to v1.41
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2023-08-18 12:01:14 +08:00 |
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Nick Fisher
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e62bf64c04
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allow multiple simultaneous gltf animatiosn
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2023-08-09 13:59:10 +08:00 |
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Nick Fisher
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fa8c6b1ca0
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add getAnimationDuration method
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2023-08-08 14:34:15 +08:00 |
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Nick Fisher
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44aa3109bc
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add animation fading and revert to platform channel handler
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2023-08-08 10:44:10 +08:00 |
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Nick Fisher
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313fb9bebf
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add hide/reveal entity
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2023-07-03 22:54:27 +08:00 |
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Nick Fisher
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4adf8bbf80
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merge
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2023-06-22 13:47:24 +08:00 |
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Nick Fisher
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555d1199a2
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add implementation for setMorphWeights
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2023-06-22 13:38:17 +08:00 |
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Nick Fisher
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bbb3cb5727
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fix dynamic bone animations
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2023-04-28 20:53:16 +08:00 |
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Nick Fisher
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62c4be0563
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fix dynamic bone animations
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2023-04-27 16:32:32 +08:00 |
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Nick Fisher
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d1e15b53c5
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remove RB assignment operator and carve out C++ only sections
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2023-04-26 17:51:50 +08:00 |
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Nick Fisher
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6ec9fc2988
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iOS fixes
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2023-04-23 11:33:23 +08:00 |
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Nick Fisher
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96970095fc
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resourceLoader for Linux
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2023-04-21 09:25:15 +08:00 |
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Nick Fisher
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80a781a3c4
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iOS fixes
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2023-04-20 22:15:50 +08:00 |
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