Nick Fisher
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8e1c611e92
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set clearOptions to true
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2024-10-23 14:45:00 +08:00 |
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Nick Fisher
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ed5f23faf2
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introduce stronger native typing, camera projection/culling methods, update tests
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2024-10-23 14:45:00 +08:00 |
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Nick Fisher
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ab1de78b74
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rename from *FFI to *RenderThread, return bool from render() to check frame timings, update render loop to wait on condition variable, add requestFrame() method
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2024-10-23 14:45:00 +08:00 |
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Nick Fisher
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7bcfd0f805
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rename CameraPtr to TCamera and use named arguments for setCameraLensProjection
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2024-10-23 14:45:00 +08:00 |
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Nick Fisher
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3e1b151488
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move MaterialInstance methods to own class
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2024-10-23 14:45:00 +08:00 |
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Nick Fisher
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820ad7cb28
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rename setLayerEnabled to setLayerVisibility, add setVisibilityLayer method
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2024-10-23 14:45:00 +08:00 |
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Nick Fisher
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df0a744cc9
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add setMaterialDepthWrite method
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2024-10-23 14:44:59 +08:00 |
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Nick Fisher
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2e404f2087
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add setMaterialProperty for int, add create_unlit_material_instance
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2024-10-23 14:44:59 +08:00 |
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Nick Fisher
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024201a7b7
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set default layer for loadGlb to 0,. add setMaterialProperty for int, add SceneManager::createUnlitMaterialInstance
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2024-10-23 14:44:58 +08:00 |
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Nick Fisher
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22f97beeaa
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update unproject texture to accept input texture
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2024-10-23 14:44:58 +08:00 |
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Nick Fisher
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94ff71281f
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don't call clearBackgroundImage when setBackgroundImage is called (would deadlock)
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2024-10-23 14:44:58 +08:00 |
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Nick Fisher
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4a96df1574
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set default material for geometry to baseColorIndex 0
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2024-10-23 14:44:58 +08:00 |
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Nick Fisher
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80448d4a24
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depth pre-pass when projecting texture
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2024-10-23 14:44:58 +08:00 |
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Nick Fisher
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40a7f86cef
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fixes for createMaterialInstance
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2024-10-23 14:44:57 +08:00 |
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Nick Fisher
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357d815489
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use TMaterialInstance for FFI API, add priority/layer params to load_glb_from_buffer
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2024-10-23 14:44:57 +08:00 |
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Nick Fisher
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e67c77b322
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use SceneManager::LAYERS enum for Overlay, set priority/layer in loadGlbFromBuffer, add create/destroy material instance
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2024-10-23 14:44:57 +08:00 |
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Nick Fisher
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c3291f672e
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use SceneManager::LAYERS enum for Overlay
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2024-10-23 14:44:57 +08:00 |
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Nick Fisher
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176036402a
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use SceneManager::LAYERS enum for gizmo
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2024-10-23 14:44:57 +08:00 |
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Nick Fisher
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60dbc4ffd6
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add texture methods (including unproject)
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2024-10-23 14:44:39 +08:00 |
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Nick Fisher
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b714d421f6
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remove using namespace filament*
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2024-10-23 14:44:38 +08:00 |
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Nick Fisher
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f18f04734d
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allow setting material property by name
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2024-10-23 14:44:38 +08:00 |
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Nick Fisher
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ae91e3e2c1
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geometry receives/casts shadows by default
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2024-10-23 14:44:38 +08:00 |
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Nick Fisher
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cabed69c48
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remove double sided from HighlightOverlay material
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2024-10-23 14:44:38 +08:00 |
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Nick Fisher
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2832686193
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adjust gizmo size
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2024-10-23 14:44:38 +08:00 |
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Nick Fisher
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7aba6d15b7
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reduce size of gizmo
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2024-10-23 14:44:37 +08:00 |
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Nick Fisher
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48ada59a2f
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remove logging
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2024-10-23 14:44:37 +08:00 |
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Nick Fisher
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c5aa1abb30
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culling fixes for HighlightOverlay
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2024-10-23 14:44:37 +08:00 |
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Nick Fisher
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78a0763ad7
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remove camera methods from FilamentViewer
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2024-10-23 14:44:37 +08:00 |
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Nick Fisher
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c1898b97c9
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use opaque CameraPtr to set camera matrices/properties/etc
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2024-10-23 14:44:37 +08:00 |
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Nick Fisher
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2a30a6f2e1
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remove update_viewport_and_camera_projection_ffi
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2024-10-23 14:44:36 +08:00 |
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Nick Fisher
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08b986c5e3
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add createGeometryWithNormals to SceneManager
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2024-10-23 14:44:36 +08:00 |
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Nick Fisher
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ae1c8dbdfc
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add normals to CustomGeometry implementation
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2024-10-23 14:44:36 +08:00 |
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Nick Fisher
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7a6e9cd598
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HighlightOverlay fixes
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2024-10-23 14:44:36 +08:00 |
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Nick Fisher
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ae59288b1f
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add create_geometry_with_normals method
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2024-10-23 14:44:36 +08:00 |
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Nick Fisher
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02dffaade5
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add create_geometry_with_normals_ffi method, switch load_glb_from_buffer type to uint8_t for Dart leaf compat and add keepData param
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2024-10-23 14:44:35 +08:00 |
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Nick Fisher
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825c6e1a80
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feat: parent the cloned entity instance when setting stencil highlight
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2024-10-23 14:44:35 +08:00 |
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Nick Fisher
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ff304ad3d4
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feat: add getAncestor method
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2024-10-23 14:44:35 +08:00 |
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Nick Fisher
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d4d4dc4fd7
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feat: move createGeometry to SceneManager, add queueRelativePositionUpdateFromViewportVector and removeStencilHighlight
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2024-10-23 14:44:34 +08:00 |
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Nick Fisher
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2ccbb4c0c4
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chore: remove createGeometry method from FilamentViewer, set default view blend mode
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2024-10-23 14:44:34 +08:00 |
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Nick Fisher
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709b098054
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fix: properly destroy entities/material/etc in Gizmo on destruction, remove custom scene creation logic
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2024-10-23 14:44:34 +08:00 |
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Nick Fisher
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53ff6c72f0
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feat: move HighlightOverlay to nested class, move createGeometry to SceneManager, add queueRelativePositionUpdateFromViewportVector
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2024-10-23 14:44:34 +08:00 |
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Nick Fisher
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8ca4205d2c
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fix: add Fence to capture() and set stencil buffer by default
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2024-10-23 14:44:34 +08:00 |
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Nick Fisher
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0a4e3501dc
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feat: add flag for keepData for gltf instancing, add highlightScene, add stencilHighlight method
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2024-10-23 14:44:34 +08:00 |
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Nick Fisher
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65a6231f23
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feat: grid uses own material
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2024-10-23 14:44:33 +08:00 |
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Nick Fisher
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4b70116754
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chore: clean up old commented code
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2024-10-23 14:44:33 +08:00 |
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Nick Fisher
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d17cce2ca4
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feat: expose setLightDirection and setLightPosition
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2024-10-23 14:44:33 +08:00 |
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Nick Fisher
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1bdf6888c6
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fix: emscripten export visibility for add_light
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2024-10-23 14:44:32 +08:00 |
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Nick Fisher
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f69fcbb783
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chore: use float instead of float32_t in FilamentViewer
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2024-10-23 14:44:32 +08:00 |
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Nick Fisher
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6771431038
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chore: add nested PickCallbackHandler to Gizmo
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2024-10-23 14:44:32 +08:00 |
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Nick Fisher
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b20acaec6f
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feat: remove gizmo view references, exclude gizmo entities from picking, add createIbl
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2024-10-23 14:44:32 +08:00 |
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