Nick Fisher
|
fda70fb6d1
|
use std::vector instead of dynamic array to stop MSVC complaining
|
2024-03-06 19:27:52 +11:00 |
|
Nick Fisher
|
adfb607eb7
|
make all FFI calls async with completers
|
2024-03-05 13:51:57 +08:00 |
|
Nick Fisher
|
39fa9387e6
|
expose removeCollisionComponent
|
2024-03-05 10:30:42 +08:00 |
|
Nick Fisher
|
32fe5d9083
|
remove unused test linux file
|
2024-03-05 10:22:12 +08:00 |
|
Nick Fisher
|
246494404c
|
explicitly include iomanip header for iOS build using dart native
|
2024-03-05 10:21:51 +08:00 |
|
Nick Fisher
|
0c9e051baf
|
rename plugin files
|
2024-03-05 10:21:26 +08:00 |
|
Nick Fisher
|
5287c108f9
|
rename getMeshNames to getChildEntities
|
2024-03-04 21:43:56 +08:00 |
|
Nick Fisher
|
e2a56f4136
|
fix bad copy-paste bug
|
2024-03-04 21:43:35 +08:00 |
|
Nick Fisher
|
f80d92bf5b
|
move pick to pointerdown for better latency
|
2024-03-04 15:41:35 +08:00 |
|
Nick Fisher
|
403ea40d09
|
resize fix
|
2024-03-04 15:41:11 +08:00 |
|
Nick Fisher
|
d8ae4c0949
|
logging
|
2024-03-04 15:40:58 +08:00 |
|
Nick Fisher
|
61299e4587
|
add stopAnimationByName
|
2024-03-04 15:40:44 +08:00 |
|
Nick Fisher
|
1680573a1e
|
hardcode 5ms window for rendering
|
2024-03-04 08:35:00 +08:00 |
|
Nick Fisher
|
b8314dcdd8
|
logging
|
2024-03-04 08:32:52 +08:00 |
|
Nick Fisher
|
06d8df0394
|
expose addAnimationComponent and dont add by default on loadGlb
|
2024-03-04 08:32:38 +08:00 |
|
Nick Fisher
|
40ec8accf7
|
expose addAnimationComponent and dont add by default on loadGlb
|
2024-03-04 08:32:22 +08:00 |
|
Nick Fisher
|
6c6bcfe7a4
|
work
|
2024-03-01 22:48:39 +08:00 |
|
Nick Fisher
|
9295059885
|
namespace changes, setCameraRotation accepts quat, getMainCamera
|
2024-03-01 22:47:35 +08:00 |
|
Nick Fisher
|
6525dea6c2
|
namespace changes
|
2024-03-01 22:47:01 +08:00 |
|
Nick Fisher
|
a3b67bef91
|
namespace changes
|
2024-03-01 22:46:53 +08:00 |
|
Nick Fisher
|
9b9a0b7ce5
|
split component managers
|
2024-03-01 22:46:23 +08:00 |
|
Nick Fisher
|
0970990061
|
update tests
|
2024-03-01 22:46:00 +08:00 |
|
Nick Fisher
|
131091c3e4
|
add C++ tests
|
2024-03-01 15:58:16 +08:00 |
|
Nick Fisher
|
e40c0099b6
|
update compiled image material
|
2024-02-19 20:54:54 +08:00 |
|
Nick Fisher
|
8779619d23
|
update pubspec
|
2024-02-19 20:54:46 +08:00 |
|
Nick Fisher
|
58c7679857
|
restructure light slider widget
|
2024-02-19 20:54:37 +08:00 |
|
Nick Fisher
|
974f9ea9d9
|
press escape to stop capturing keyboard input
|
2024-02-19 20:54:11 +08:00 |
|
Nick Fisher
|
3d013dec54
|
update example project
|
2024-02-19 20:53:52 +08:00 |
|
Nick Fisher
|
106395e385
|
update CHANGELOG
|
2024-02-19 20:53:23 +08:00 |
|
Nick Fisher
|
a5a1d2679e
|
rename FilamentGestureDetector enabled flag
|
2024-02-18 21:50:04 +08:00 |
|
Nick Fisher
|
217626f434
|
remove openGlCompatibility key from MacOS cvPixelBuffer
|
2024-02-18 21:49:26 +08:00 |
|
Nick Fisher
|
65db2aa32e
|
rename AssetManager to SceneManager
|
2024-02-18 21:48:50 +08:00 |
|
Nick Fisher
|
a10fe6584d
|
add testCollisions method for manual collision checking
|
2024-02-18 21:48:03 +08:00 |
|
Nick Fisher
|
6c37368aea
|
add camera options widget
|
2024-02-18 21:46:06 +08:00 |
|
Nick Fisher
|
5e2946fe30
|
update generated bindings
|
2024-02-18 15:23:36 +08:00 |
|
Nick Fisher
|
8961f7ca8f
|
use iOS 13.0 as min target
|
2024-02-18 15:23:19 +08:00 |
|
Nick Fisher
|
130ab8ea86
|
rename AssetManager to SceneManager, add camera FOV/antialiasing methods, do symmetric AABB checking for collisions
|
2024-02-18 15:23:04 +08:00 |
|
Nick Fisher
|
00803c35ab
|
rename AssetManager to SceneManager, add camera FOV/antialiasing methods, do symmetric AABB checking for collisions
|
2024-02-18 15:22:47 +08:00 |
|
Nick Fisher
|
8107258a1e
|
update image material
|
2024-02-16 20:37:07 +08:00 |
|
Nick Fisher
|
2ae3f8c466
|
rename (asset to entity)
|
2024-02-15 15:16:56 +08:00 |
|
Nick Fisher
|
935b876ce9
|
add flag for affectsCollidingTransform, add setParent method for transforms
|
2024-02-15 14:50:14 +08:00 |
|
Nick Fisher
|
023900bb99
|
use Timer in EntityControllerMouseWidget for pointer hover
|
2024-02-15 13:47:59 +08:00 |
|
Nick Fisher
|
aba9d8e6a6
|
update example project
|
2024-02-15 13:47:31 +08:00 |
|
Nick Fisher
|
da123d6274
|
update example project
|
2024-02-15 13:47:22 +08:00 |
|
Nick Fisher
|
0b315f3dfe
|
bump Dart SDK version for NativeCallable
|
2024-02-15 13:45:51 +08:00 |
|
Nick Fisher
|
73c039b413
|
differentiate between setPosition/queuePositionUpdate (+rotate), use EntityId in collision callback, fix collisions + add skiing effect
|
2024-02-15 13:45:09 +08:00 |
|
Nick Fisher
|
5d1eccacac
|
add StandardComponents for collision
|
2024-02-14 10:49:12 +08:00 |
|
Nick Fisher
|
4913956b3e
|
add createGeometry
|
2024-02-14 10:48:56 +08:00 |
|
Nick Fisher
|
5ab257cd15
|
merge macos debug libs
|
2024-02-13 16:25:12 +08:00 |
|
Nick Fisher
|
1638599078
|
support collisions & restructure transforms to only update once per frame
|
2024-02-13 13:31:18 +08:00 |
|