Nick Fisher
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5e2946fe30
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update generated bindings
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2024-02-18 15:23:36 +08:00 |
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Nick Fisher
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2ae3f8c466
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rename (asset to entity)
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2024-02-15 15:16:56 +08:00 |
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Nick Fisher
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0b315f3dfe
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bump Dart SDK version for NativeCallable
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2024-02-15 13:45:51 +08:00 |
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Nick Fisher
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4913956b3e
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add createGeometry
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2024-02-14 10:48:56 +08:00 |
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Nick Fisher
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1638599078
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support collisions & restructure transforms to only update once per frame
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2024-02-13 13:31:18 +08:00 |
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Nick Fisher
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48a1c6dc0b
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use decompose/composeMatrix for transforms and add mouse controls for rotation
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2024-02-03 14:11:02 +08:00 |
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Nick Fisher
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63a52025dd
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support relative setPosition, add hardware keyboard listener + control, log FPS
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2024-02-03 11:56:06 +08:00 |
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Nick Fisher
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0d9cf8a9ff
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merge in work on controller from webjs branch
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2024-02-02 18:17:40 +08:00 |
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Nick Fisher
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3e368e1a31
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expose getters for near/far culling distance and clean up example project for more readability on frustum
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2023-12-17 15:17:17 +08:00 |
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Nick Fisher
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660395a40e
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enable setting output directory for recording
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2023-11-20 22:59:50 +08:00 |
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Nick Fisher
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5c1be3d047
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add option to record to PNGs (inc background threadpool for encoding)
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2023-11-20 15:28:55 +08:00 |
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Nick Fisher
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a24f56b31a
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restructure render loop to correct timings and expose FFI methods for setBoneTransform/setMorphWeights
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2023-11-20 11:35:50 +08:00 |
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Nick Fisher
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f0683b0b24
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remove morph animation FFI-specific methods (regular methods are OK to use outside the engine thread)
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2023-11-19 18:12:38 +08:00 |
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Nick Fisher
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0c698d16e3
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use boneName instead of boneIndex for setBoneTransform
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2023-11-18 00:28:31 +08:00 |
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Nick Fisher
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572a945025
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add support for multiple bone animations using quaternions
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2023-11-17 23:44:30 +08:00 |
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Nick Fisher
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f5d5a36f22
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add setBoneTransform method
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2023-11-17 16:40:17 +08:00 |
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Nick Fisher
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f2a458b9ca
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add setCameraCulling method to set near/far culling plane and return vector_math:Frustum from planes returned by get_camera_frustum
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2023-11-09 15:08:34 +08:00 |
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Nick Fisher
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395de95d37
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more methods for projection/culling projection matrices & frustum
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2023-11-09 11:41:40 +08:00 |
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Nick Fisher
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2db353cc3b
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add getCameraFrustum() and getCameraProjectionMatrix()
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2023-11-08 20:30:14 +08:00 |
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Nick Fisher
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0748323316
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add free() method for stability on Windows
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2023-11-07 17:54:57 +11:00 |
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Nick Fisher
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921f654978
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update generated_bindings with consistent assetId flutter_filament_plugin
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2023-11-07 17:25:36 +11:00 |
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Nick Fisher
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b5fffe617e
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use ffi-native for generated bindings
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2023-11-07 13:15:12 +08:00 |
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LukasPoque
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9862f39bcd
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fix lint warnings through ignore lines
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2023-11-06 17:13:13 +01:00 |
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Nick Fisher
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f5cc7a8174
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update example project
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2023-11-03 17:28:25 +08:00 |
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Nick Fisher
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58a9542121
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add model/view matrix getters & manipulator options
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2023-11-03 15:20:15 +08:00 |
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Nick Fisher
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8b9e6a2b3a
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rename plugin from PolyvoxFilament to FlutterFilament
rename plugin from PolyvoxFilament to FlutterFilament
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2023-10-26 14:08:20 +11:00 |
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Nick Fisher
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6bddc94b3d
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regenerate FFI bindings
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2023-10-13 11:23:13 +08:00 |
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Nick Fisher
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98bcf5d7ad
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implement picker/getNameForEntity
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2023-10-11 11:10:47 +08:00 |
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Nick Fisher
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45576466c9
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allow passing uberarchive path to FilamentViewer and expose destroy_viewer
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2023-10-04 14:49:48 +08:00 |
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Nick Fisher
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c1f8eae85e
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add toggle for postprocessing and minor cleanup work
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2023-10-03 22:04:37 +08:00 |
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Nick Fisher
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9e903bc4f6
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update generated bindings
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2023-10-03 17:21:07 +11:00 |
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Nick Fisher
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313baef727
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merge in Windows support
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2023-09-30 16:54:20 +10:00 |
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Nick Fisher
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e8ba136863
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more FFI work
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2023-09-29 17:58:12 +08:00 |
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Nick Fisher
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dd88c45536
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more FFI work
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2023-09-29 14:55:40 +08:00 |
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Nick Fisher
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a6506e6346
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initial work to re-implement FFI with background thread render loop
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2023-09-29 13:54:04 +08:00 |
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Nick Fisher
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a7aac001c2
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remove old FFI bindings
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2023-09-22 08:25:51 +08:00 |
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Nick Fisher
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ed72c16724
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allow partial morph animations
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2023-08-18 15:43:20 +08:00 |
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Nick Fisher
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44aa3109bc
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add animation fading and revert to platform channel handler
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2023-08-08 10:44:10 +08:00 |
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Nick Fisher
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313fb9bebf
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add hide/reveal entity
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2023-07-03 22:54:27 +08:00 |
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Nick Fisher
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4adf8bbf80
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merge
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2023-06-22 13:47:24 +08:00 |
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Nick Fisher
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555d1199a2
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add implementation for setMorphWeights
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2023-06-22 13:38:17 +08:00 |
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Nick Fisher
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bbb3cb5727
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fix dynamic bone animations
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2023-04-28 20:53:16 +08:00 |
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Nick Fisher
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62c4be0563
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fix dynamic bone animations
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2023-04-27 16:32:32 +08:00 |
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Nick Fisher
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a692e4b7b7
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fix resourceLoader
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2023-04-21 09:12:34 +08:00 |
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Nick Fisher
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7225cb53b1
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fix morph animations
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2023-04-20 15:45:59 +08:00 |
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Nick Fisher
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c91362eefe
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use threadpool on C API
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2023-04-20 11:49:12 +08:00 |
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Nick Fisher
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a162ff2400
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refactor
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2023-04-19 18:06:48 +08:00 |
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